Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13038036294105773966 45 AbbaRin the Conjurer (level 3, -3/21 (24) HPs) Began as a Barachi Conjurer on Dec 31, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:27 (2253 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2253, Time: 00:06:28 HP: -3/21 (24) AC: 2 Str: 10 XL: 3 Next: 64% MP: 0/7 EV: 11 Int: 18 God: Gold: 144 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) l - a +2 short sword of draining Missiles m - 10 poisoned darts Armour a - a +0 robe (worn) Wands f - a wand of polymorph (12) k - a wand of flame (18) (quivered) Scrolls i - a scroll of teleportation Potions b - a potion of magic c - a potion of brilliance d - a potion of ambrosia {unknown} g - a potion of heal wounds h - a potion of enlightenment j - a potion of berserk rage {unknown} Skills: + Level 2.8 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The ribbon worm is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The searing ray misses the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 92% to hit) The searing ray misses the ribbon worm. (Press . to maintain the ray.) Unknown command. Without enough magic to sustain it, your searing ray dissipates. You hit the ribbon worm. The ribbon worm is poisoned. The ribbon worm is severely wounded. The ribbon worm bites you! The ribbon worm attacks as it pursues you! The ribbon worm bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, very poisoned, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you! You die... .......##.....#.#.##............. .......######.#.#.##.#########+## #....#.# #.#.#.##.# .. .....#.######.#.#.##.# ... .....#........#.#.##.# .... .....##########.#.##.# ..... .....'..........#....# ...... .....#################....... ####............@w...'....... ####.............##.)..... #.............# ...... #######.............# ##### ......'.............# #######.............# #.............# ##'############ ######## #.############### #....... You could see a ribbon worm (poisoned, catching breath). Vanquished Creatures An adder (D:2) 2 dart slugs 5 endoplasms 6 goblins A hobgoblin (D:1) A ball python (D:1) 8 bats 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Found a faded altar of an unknown god. 258 | D:1 | Reached XP level 2. HP: 7/19 MP: 5/5 965 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1453 | D:3 | Noticed a black bear 1466 | D:2 | Learned a level 2 spell: Searing Ray 2253 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, chequers_serial_rivers_room_a D:2: layout_basic D:3: layout_rooms, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_b, minmay_snake_closets Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 37 Cast: Magic Dart || 32 Searing Ray || 3 Use: Scroll || 7 Armour: Robe || 32 Dodge: Dodged || 27