Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12076731242009122940 44 AbbaRin the Conjurer (level 3, -6/25 HPs) Began as a Barachi Conjurer on Jan 2, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:19 (2721 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2721, Time: 00:06:19 Health: -6/25 AC: 6 Str: 10 XL: 3 Next: 62% Magic: 3/7 EV: 11 Int: 18 God: Gold: 146 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - +2 cloak rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-6 -> -12), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Missiles m - 4 poisoned darts (quivered) n - 6 datura-tipped darts Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +1 cloak j - a +1 ring mail of fire resistance o - a +2 cloak (worn) Magical Staves k - a staff of earth Jewellery q - a +6 ring of intelligence Scrolls g - 3 scrolls of identify r - a scroll of teleportation Potions b - 4 potions of magic h - a potion of lignification i - a potion of mutation l - a potion of invisibility p - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 2.7 Dodging + Level 2.2 Stealth * Level 2.8 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is an open door here. Things that are here: a +0 whip; a kobold skeleton You open the door. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (54% to hit) You throw a poisoned dart. The poisoned dart hits Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf whimpers, "Mama pizzabubble cloud!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel better. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are lethally poisoned! Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf yells, "Iron meccalolo turtle!" Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 81% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #................########## ###.##########....# #.# ##..## ###.# ♣....♣ ....# ♣♣...♣ ##### ♣♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣@♣ ### ♣g♣♣ #.. #(# #.# ### ... #.# #########.# #...# ### #.# #.........# #)..# #.# #.# #.######### ##### #.# #.# ......# #.#########.. #.###.# ### #.#(......### You could see Crazy Yiuf. Vanquished Creatures 2 adders A dart slug (D:2) 2 bats (D:2) 2 endoplasms (D:2) 3 giant cockroaches 2 hobgoblins (D:2) 5 kobolds A quokka (D:2) 2 ball pythons (D:2) A goblin (D:2) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 767 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 838 | D:2 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1326 | D:2 | Found a faded altar of an unknown god. 1421 | D:2 | Found Johautic's Weapon Shop. 2196 | D:3 | Found a runed translucent door. 2197 | D:3 | Noticed Crazy Yiuf 2721 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_cross D:2: layout_basic, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_bloodbath_and_beyond, chequers_mini_garden D:3: layout_loops_corners, minmay_misc_feat_tiny, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Fighting | | 0.6 Dodging | | 2.7 Spellcasting | | 2.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Spear || 68 Throw: Dart || 1 Cast: Magic Dart || 19 Searing Ray || 5 Use: Scroll || 7 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 41 Dodge: Dodged || 61