Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9384926765143455879 7157 AbbaRin the Destroyer (level 11, -2/83 HPs) Began as a Barachi Conjurer on Jan 4, 2025. Was an Initiate of Vehumet. Slain by a yak (13 damage) ... on level 9 of the Dungeon. The game lasted 01:05:48 (17192 turns). AbbaRin the Destroyer (Barachi Conjurer) Turns: 17192, Time: 01:05:49 Health: -2/83 AC: 4 Str: 11 XL: 11 Next: 10% Magic: 25/33 EV: 12 Int: 20 God: Vehumet [......] Gold: 499 SH: 5 Dex: 11 Spells: 16/29 levels left rFire . . . A - +4 trident (drain) rCold . . . B - orb {*channel} rNeg . . . a - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... g - amulet of reflection Stlth ++ p - ring of wizardry HPRegen 0.33/turn h - ring of magical power MPRegen 0.23/turn %: reflection, wizardry (x1), channel magic (20%) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 604 gold pieces. You spent 105 gold pieces at shops. Inventory: Hand Weapons d - a +3 dagger of venom y - a +4 dagger A - a +4 trident of draining (weapon) Missiles m - 31 poisoned darts (quivered) Armour a - a +0 robe (worn) o - a +0 helmet (worn) w - a +0 pair of boots (worn) B - an orb of energy (worn) J - a scarf of shadows L - the +0 helmet of Elyvilon's Favour {Will+} (You found it on level 9 of the Dungeon) Will+: It increases your willpower. Magical Staves r - a staff of earth C - a staff of air Jewellery e - the ring of Liberalism {Fly rPois Int-5 Slay+4} (You bought it in a shop on level 2 of the Dungeon) [ring of slaying] Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. Fly: It grants you flight. g - an amulet of reflection (around neck) h - a ring of magical power (right hand) l - a +4 ring of protection p - a ring of wizardry (left hand) t - a +6 ring of dexterity v - the ring of Pekouw {Ice ^Drain rN+ Will++ Dex+4} (You found it in a sewer) [ring of ice] Ice: It enhances your ice magic. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. G - a ring of see invisible Wands b - a wand of flame (37) k - a wand of paralysis (17) u - a wand of roots (1) Scrolls c - 3 scrolls of blinking s - a scroll of poison x - 3 scrolls of noise D - a scroll of revelation E - a scroll of vulnerability F - a scroll of teleportation {unknown} Potions f - 2 potions of resistance i - a potion of curing j - a potion of haste n - a potion of brilliance q - a potion of invisibility {unknown} z - 2 potions of enlightenment {unknown} H - a potion of berserk rage {unknown} I - a potion of mutation {unknown} K - a potion of ambrosia {unknown} Skills: - Level 6.5 Fighting + Level 3.5 Armour - Level 3.8 Dodging - Level 3.3 Stealth + Level 9.6 Spellcasting + Level 10.9 Conjurations * Level 6.4 Hexes + Level 4.3 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Ensorcelled Hibernat Hex/Ice 44% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 35% N/A 2% 3 Cause Fear Hex 17% N/A 6% 4 Anguish Hex/Necr 11% N/A 16% 4 Fugue of the Fallen Necr 9% N/A 19% 3 Metabolic Englaciation Hex/Ice 11% N/A 36% 5 Leda's Liquefaction Alch/Erth 4% N/A 45% 4 Petrify Alch/Erth 9% N/A 45% 4 Alistair's Intoxication Alch 6% N/A 75% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 75% 5 Enfeeble Hex 17% N/A 92% 7 Eringya's Noxious Bog Alch 4% 4d6 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (0/5) D:9 Sewer (visited) Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * Annotations: D:4 1 runed translucent door, Marethyu's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The yak bellows! Your magical contamination has completely faded away. Found 8 gold pieces. Found a falchion. You start resting. A yak is nearby! A yak is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The yak gores your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, 90% to hit) The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The searing ray misses the yak. The searing ray hits the yak! The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. The yak gores you! You die... #. #. ### #. .)# #. #$# #. #.# ### #. #.# ..# #. #.# #######.# #. #@# #.......# #. #Y# #.####..#### #.# #.# #...... #Y# #.# ##.#### #.# #.# ...###. #.#####.##.##(.#.. #.........##...(## #######Y#.#....... #.##(...##.. You could see 2 yaks. Vanquished Creatures A two-headed ogre (D:8) A centaur zombie (D:8) Joseph (D:7) 2 centaur skeletons (D:8) Jeremiah (D:5) A hellwing (D:8) A troll (D:6) Prince Ribbit (D:8) Blorkula the Orcula (D:6) A yak (D:9) 4 vampire mosquitoes (D:8) 2 ice beasts (D:6) 2 orc warriors 2 sky beasts 2 black bears 3 ogres 4 centaurs A phantom (D:7) A kobold brigand (D:9) 6 bullfrogs 3 scorpions 4 vampire bats (D:6) 10 killer bees 6 howler monkeys A jelly (D:7) 6 orc priests A bombardier beetle (D:6) 7 hounds A sleepcap (D:5) Terence (D:2) 3 iguanas 4 orc wizards (D:5) A human simulacrum (D:9) Robin (D:2) 4 gnolls (D:6) 13 adders 5 shadow imps 3 white imps 2 ufetubi (D:6) 5 dart slugs 2 ribbon worms (D:3) 13 orcs 14 ball pythons 6 endoplasms 12 giant cockroaches 14 goblins 9 hobgoblins 8 jackals 7 quokkas 9 frilled lizards 18 kobolds 6 rats A butterfly (D:6) 238 creatures vanquished. Vanquished Creatures (others) A yak (D:9) A human simulacrum (D:9) A kobold (D:9) 33 fulminant prisms 36 creatures vanquished. Grand Total: 274 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 374 | D:1 | Learned a level 2 spell: Searing Ray 567 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 919 | D:2 | Noticed Terence 1003 | D:2 | Killed Terence 1004 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 1455 | D:2 | Found Lisch's Assorted Antiques. 1569 | D:2 | Reached skill level 5 in Conjurations 1605 | D:2 | Noticed Robin 1616 | D:2 | Killed Robin 1618 | D:2 | Reached XP level 5. HP: 31/35 MP: 1/9 2316 | D:3 | Found a glowing drain. 2336 | Sewer | Entered a sewer 2509 | Sewer | Reached XP level 6. HP: 29/41 MP: 10/12 3475 | Sewer | Identified the ring of Pekouw {Ice ^Drain rN+ Will++ Dex+4} 3517 | Sewer | Learned a level 4 spell: Fulminant Prism 3522 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 4274 | D:2 | Bought a flickering lapis lazuli ring for 105 gold pieces 4274 | D:2 | Identified the ring of Liberalism {Fly rPois Int-5 Slay+4} | (You bought it in a shop on level 2 of the Dungeon) 4399 | D:4 | Reached skill level 1 in Fighting 4399 | D:4 | Reached skill level 6 in Conjurations 4399 | D:4 | Reached XP level 7. HP: 42/48 MP: 7/13 4633 | D:4 | Found a runed translucent door. 4634 | D:4 | Noticed Marethyu's ghost (amateur DsGl) 5726 | D:4 | Reached skill level 5 in Spellcasting 6098 | D:5 | Entered Level 5 of the Dungeon 6328 | D:5 | Reached skill level 7 in Conjurations 6359 | D:5 | Reached XP level 8. HP: 57/57 MP: 15/16 7612 | D:6 | Reached skill level 8 in Conjurations 7614 | D:6 | Noticed Jeremiah 7631 | D:5 | Killed Jeremiah 7632 | D:5 | Reached XP level 9. HP: 12/66 MP: 16/19 9029 | D:6 | Reached skill level 1 in Hexes 9107 | D:6 | Noticed Blorkula the Orcula 9376 | D:6 | Reached skill level 5 in Fighting 9376 | D:6 | Reached skill level 9 in Conjurations 9543 | D:6 | Found a staircase to the Ecumenical Temple. 9611 | D:6 | Killed Blorkula the Orcula 9611 | D:6 | Noticed a troll 9616 | D:6 | HP: 3/68 [troll (10)] 9622 | D:6 | Killed a troll 10191 | Temple | Entered the Ecumenical Temple 10248 | Temple | Became a worshipper of Vehumet 10603 | D:7 | Noticed Joseph 11944 | D:7 | Reached skill level 1 in Evocations 12632 | D:7 | Killed Joseph 12633 | D:7 | Reached skill level 10 in Conjurations 12633 | D:7 | Reached XP level 10. HP: 14/76 MP: 22/22 13680 | D:8 | Noticed Prince Ribbit 13692 | D:8 | Killed Prince Ribbit 14429 | D:8 | Reached skill level 1 in Armour 14571 | D:8 | Reached skill level 5 in Hexes 15760 | D:8 | Noticed a two-headed ogre 15776 | D:8 | Killed a two-headed ogre 15777 | D:8 | Reached XP level 11. HP: 53/83 MP: 24/24 16492 | D:9 | Identified the +0 helmet of Elyvilon's Favour {Will+} 17103 | D:9 | Learned a level 2 spell: Ensorcelled Hibernation 17143 | D:9 | Found a staircase to the Lair. 17192 | D:9 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, nicolae_twisty_statue_hallways D:2: layout_loops_cross, serial_shops, shop, chequers_decorated_corner, uniq_robin, uniq_terence D:3: layout_loops_ring, cheibrodos_sewer_entry_bend, minmay_misc_feat_encased D:4: minmay_chambers_of_twos, layout_gridville, gammafunk_ghost_grave, kennysheep_generic_room_8 D:5: layout_gridville D:6: layout_basic, minmay_temple_entry_butterflies, uniq_jeremiah, uniq_blorkula_the_orcula D:7: layout_loops_corners, uniq_joseph D:8: cheibrodos_grave_circle, layout_loops_corners, uniq_prince_ribbit1 D:9: layout_loops_ring, lair_entry_dummy, orc_0_dummy, bh_circular_ruins Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 | 3.3 Dodging | 3 | 3.8 Spellcasting | 3 4 5 7 8 9 | 9.6 Conjurations | 5 6 7 8 10 | 10.9 Fighting | 1 2 4 6 | 6.5 Hexes | 3 6 | 6.4 Evocations | 1 4 | 4.3 Armour | 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 40 | 115 | 112 | || 267 Trident | | | 10 | 23 || 33 Cast: Magic Dart | 17 | 34 | 30 | 13 || 94 Searing Ray | 2 | 9 | 52 | 31 || 94 Fulminant Prism | | | 17 | 16 || 33 Iskenderun's Myst | | | 2 | 9 || 11 Ability: Hop | | | 2 | 1 || 3 Evoke: Wand | | | 6 | 3 || 9 Use: Scroll | 1 | 4 | 11 | 1 || 17 Potion | 2 | | 6 | 3 || 11 Stab: Sleeping | | 4 | | || 4 Armour: Robe | 30 | 105 | 167 | 112 || 414 Dodge: Dodged | 30 | 110 | 180 | 72 || 392 Block: Other | 8 | 46 | 50 | || 104 Reflection | 1 | 2 | 1 | || 4