Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15570779089574520479 53 AbbaRin the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Jan 5, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (2738 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2738, Time: 00:05:29 Health: 0/24 AC: 4 Str: 12 XL: 3 Next: 89% Magic: 0/7 EV: 11 Int: 18 God: Gold: 137 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg + . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots of the Amoeba {rN+ Str+2} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) g - a +0 sling Armour a - a +1 robe (worn) h - the +0 pair of boots of the Amoeba (worn) {rN+ Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Scrolls b - a scroll of fog c - 2 scrolls of blinking j - a scroll of amnesia {unknown} Potions e - a potion of invisibility {unknown} f - a potion of lignification i - 2 potions of curing {unknown} k - 2 potions of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 2.2 Stealth * Level 3.0 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You feel a bit more experienced. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! You hear some strange, mumbled words. A magic dart appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits you! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Without enough magic to sustain it, your searing ray dissipates. Something hits you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. You die... #.# ooo #{# #.# #.# #.# # #.# #.#.######### #......)).{@# #.....######### ###.#.# #.### # There were no monsters in sight! Vanquished Creatures 2 orcs (D:3) 4 ball pythons (D:1) A giant cockroach (D:2) 4 goblins A hobgoblin (D:2) 4 jackals (D:2) 2 kobolds (D:2) A quokka (D:1) 4 bats 4 frilled lizards 4 rats 31 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 894 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 897 | D:1 | Learned a level 2 spell: Searing Ray 2008 | D:2 | Identified the +0 pair of boots of the Amoeba {rN+ Str+2} 2021 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 2171 | D:2 | Found an iron altar of Okawaru. 2738 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms D:2: layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_alcove_1, trog_book, dk_noncrumbling_2, kennysheep_flooded_box, kennysheep_generic_room_7 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.0 Dodging | | 2.8 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 26 Cast: Magic Dart || 36 Searing Ray || 3 Use: Potion || 1 Scroll || 5 Armour: Robe || 47 Dodge: Dodged || 41