Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14071905198969337751 296 AbbaRin the Conjurer (level 6, 0/41 HPs) Began as a Barachi Conjurer on Jan 10, 2025. Slain by an orc ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:11:26 (3968 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 3968, Time: 00:11:27 Health: 0/41 AC: 2 Str: 10 XL: 6 Next: 34% Magic: 8/11 EV: 12 Int: 19 God: Gold: 169 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . g - +2 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons e - a +1 short sword of flaming g - a +2 dagger of protection (weapon) Missiles c - 7 poisoned darts i - a throwing net Armour a - a +0 robe (worn) Wands j - a wand of paralysis (3) (quivered) Scrolls d - 4 scrolls of identify h - a scroll of revelation Potions b - a potion of magic f - a potion of heal wounds Skills: + Level 4.0 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History An orc comes into view. It is wielding a +0 morningstar. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The orc shouts! The hobgoblin barely misses you. The orc loudly shouts encouragement to no one in particular. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 dagger. You die... ...#................... ...$............(..##.# #..................# #...............#### ##.............## ##...########## ##...## ##.†oo.# #...@..# ...o.......# ###.#......# #.#......# # #......# .......# ##......# #......# ##.....# You could see 3 orcs. Vanquished Creatures Sigmund (D:2) An orc priest (D:3) 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs 4 orcs (D:3) 4 bats 5 endoplasms 3 giant cockroaches 10 hobgoblins 4 jackals (D:2) 3 quokkas 8 ball pythons 3 frilled lizards (D:2) 4 goblins 8 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 470 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 520 | D:1 | Learned a level 2 spell: Searing Ray 1132 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 2267 | D:2 | Noticed Sigmund 2280 | D:2 | Killed Sigmund 2281 | D:2 | Reached skill level 5 in Conjurations 2281 | D:2 | Reached XP level 4. HP: 24/30 MP: 2/9 2281 | D:2 | Reached XP level 5. HP: 28/35 MP: 2/10 2710 | D:2 | Found a burning altar of Makhleb. 2759 | D:2 | Reached XP level 6. HP: 32/41 MP: 11/11 3923 | D:3 | Found a faded altar of an unknown god. 3967 | D:3 | HP: 2/41 [orc/+0 dagger (3)] 3968 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, minmay_pentomino_v4 D:2: layout_loops_corners, basic_altar, uniq_sigmund D:3: layout_rooms, jmf_multi_god_temple, chequers_ecumenical_altar_simple, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 86 | 27 || 113 Unarmed | 5 | || 5 Dagger | | 23 || 23 Throw: Dart | 4 | || 4 Cast: Magic Dart | 33 | 31 || 64 Searing Ray | 4 | 7 || 11 Use: Scroll | 4 | 3 || 7 Stab: Sleeping | | 1 || 1 Armour: Robe | 65 | 65 || 130 Dodge: Dodged | 77 | 66 || 143