Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7024893725756373828 36 AbbaRin the Conjurer (level 3, -2/24 HPs) Began as a Barachi Conjurer on Jan 10, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon on Jan 11, 2025. The game lasted 00:03:29 (822 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 822, Time: 00:03:32 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 37% Magic: 4/7 EV: 11 Int: 18 God: Gold: 110 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . f - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons d - a +0 mace e - a +0 dagger f - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of brilliance g - a potion of might {unknown} h - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.3 Stealth + Level 2.7 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... .....†......<#...#.###... ≈................#.# #### #.........#.#.#.# #.#.#####.....##### #..............†..# ###.######...##.#.## #.# ##.###..... #w# #...##.#.#. #@# ...#.##..<.. #.# .##. .##.#.#. #.. . ## ###..... #### ###.## #.## #... #### You could see a ribbon worm. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 6 bats 5 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins A frilled lizard (D:2) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 394 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:2 | Reached XP level 3. HP: 22/24 MP: 6/6 822 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, chequers_jeans, minmay_tetromino_t4 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 2.7 Spellcasting | | 2.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Mace || 7 Dagger || 35 Cast: Magic Dart || 20 Use: Scroll || 1 Armour: Robe || 34 Dodge: Dodged || 59