Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11524420341600124430 25 AbbaRin the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Jan 24, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:07 (1583 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1583, Time: 00:04:07 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 4/8 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -2) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +0 short sword (weapon) Missiles l - 4 poisoned darts Armour a - a +0 robe (worn) Wands k - a wand of iceblast (10) (quivered) Scrolls e - a scroll of revelation {unknown} g - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic i - a potion of ambrosia j - a potion of haste m - a potion of invisibility Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 34% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Sticky Flame Fire/Alch 3% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the kobold! A ball python comes into view. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A jackal comes into view. The jackal moves out of view. Found a runed orb. An adder comes into view. Found a ring mail. The adder hisses angrily. The adder moves out of view. The ball python attacks as it pursues you! The ball python misses you. The ball python closely misses you. The kobold misses you. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The adder attacks as it pursues you! The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the adder. The searing ray hits the ball python! You kill the ball python! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You feel sick. The adder bites you. The adder closely misses you. The searing ray hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder! You kill the adder! You die... ........#..##..##....<##. .....#######..###.†...>..##. ....... ##...####....#####. ....... ###.....# ##...#####. ...... #...#.#.#####........ .[... #.....#......##.##### #.#.#.#############.##.# .......############..#.##### .#.#.#.#)...@................ .....)...#################### h#.#.#.#.# #.. .....# #.. #.#.#.# #.. .......# ### #.#.#.#.# .........# .#.# #[#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 bats 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 7 kobolds A quokka (D:2) 2 ball pythons A frilled lizard (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 757 | D:1 | Learned a level 2 spell: Searing Ray 1583 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_tiny, infiniplex_forest_clump_medium, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_clump_small, infiniplex_forest_clump_C D:2: layout_rooms, st_stairs_11, minmay_quantized, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Short sword || 18 Cast: Magic Dart || 30 Searing Ray || 2 Use: Scroll || 3 Armour: Robe || 13 Dodge: Dodged || 23