Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4701586404560926171 87 AbbaRin the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 26, 2025. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:25 (1687 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1687, Time: 00:06:25 Health: -2/24 AC: 2 Str: 6 XL: 4 Next: 28% Magic: 7/12 EV: 11 Int: 23 God: Gold: 116 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . e - +1 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons e - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability Potions b - a potion of magic f - 2 potions of mutation h - a potion of curing Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 3% 1 Confusing Touch Hex 7% N/A 30% 3 Fugue of the Fallen Necr 7% N/A 30% 3 Ozocubu's Armour Ice 7% N/A 30% 3 Fulminant Prism Conj/Alch 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 32% 4 Dispel Undead Necr 7% 3d8 71% 4 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 =: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - a potion of brilliance Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel clever all of a sudden. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +2 chain mail of cold resistance (87% to hit) You feel a surge of power! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence but does no damage. Terence hits you from afar with a +0 trident. The searing ray hits Terence but does no damage. Terence hits you from afar with a +0 trident. The searing ray hits Terence. Terence is lightly wounded. You finish channelling your searing ray. Terence bares his teeth. Terence hits you from afar with a +0 trident. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +2 chain mail of cold resistance (lightly wounded, 87% to hit) You feel a surge of power! The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is severely wounded. Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" #. ##...## #...## #...# ####..†# #.....## ####..# #...# #.#.## #.#.@## ####..# #@.†# ..#.... ..###..... ### ..... .... .... ### You could see Terence. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins (D:2) A quokka (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:2) 6 goblins 4 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D:1 | Found Geothrat's Jewellery Shoppe. 421 | D:1 | Found a faded altar of an unknown god. 480 | D:1 | Found Byiloe's Book Shop. 521 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 527 | D:1 | Learned a level 2 spell: Searing Ray 986 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1036 | D:2 | Reached skill level 5 in Conjurations 1655 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1676 | D:3 | Noticed Terence 1687 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, serial_shops, shop_statue, shop_statue, ebering_ecumenical_altar_hall, minmay_domino_2 D:2: layout_loops_ring, minmay_misc_feat_ornament D:3: minmay_skewed_foursquare, layout_rooms, serial_shops, shop_fountains, minmay_fractal_squares_gapless_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.7 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | || 26 Unarmed | 1 | || 1 Cast: Magic Dart | 45 | || 45 Searing Ray | 4 | 2 || 6 Use: Scroll | 8 | 1 || 9 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 14 | 5 || 19 Dodge: Dodged | 19 | 1 || 20