Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13434586579184771076 2 AbbaRin the Conjurer (level 1, -1/13 HPs) Began as a Barachi Conjurer on Feb 10, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (136 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 136, Time: 00:00:59 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (left hand) Scrolls d - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A rat comes into view. The hobgoblin misses you. The endoplasm freezes you. You are frozen. You resist. The hobgoblin hits you. The rat moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm barely misses you. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The hobgoblin hits you but does no damage. The frilled lizard barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. The hobgoblin barely misses you. The frilled lizard attacks as it pursues you! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The endoplasm closely misses you. The frilled lizard bites you but does no damage. The hobgoblin hits you. You die... ##†##.............##'## ###..........⌠..........### #...⌠.................⌠...## ........⌠.........⌠........## ............................# ..⌠..........<..........⌠...# ............................# .(......⌠........g⌠........## #...⌠...........@l....⌠...## ###..........⌠...J......### #####.............##### ############### You could see an endoplasm, a hobgoblin and a frilled lizard. Vanquished Creatures A bat (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, minmay_misc_feat_ornament Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 5 Use: Potion || 1 Armour: Robe || 22 Dodge: Dodged || 22