Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12909092543546046036 164 AbbaRin the Conjurer (level 5, -1/52 HPs) Began as a Barachi Conjurer on Feb 19, 2025. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:11:02 (3473 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 3473, Time: 00:11:03 Health: -1/52 AC: 3 Str: 10 XL: 5 Next: 45% Magic: 6/10 EV: 11 Int: 19 God: Gold: 138 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . m - +0 spear (flame) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of magic regeneration Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.52/turn %: no passive effects @: berserking, lethally poisoned (-1 -> -6), quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons c - a +1 dagger m - a +0 spear of flaming (weapon) Missiles h - 8 poisoned darts (quivered) Armour a - a +1 robe (worn) k - a +0 buckler Jewellery d - a ring of flight n - an amulet of magic regeneration (around neck) Wands s - a wand of paralysis (12) Scrolls f - a scroll of enchant armour g - a scroll of revelation j - a scroll of amnesia p - a scroll of fear Potions b - a potion of magic e - a potion of lignification {unknown} i - a potion of invisibility l - a potion of mutation q - a potion of brilliance {unknown} r - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging + Level 2.6 Stealth + Level 1.1 Shields * Level 3.4 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The scorpion is moderately wounded. You finish channelling your searing ray. You feel sick. The scorpion barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you! You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. You are too berserk! Unknown command. You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. You hit the scorpion but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You puncture the scorpion! You burn the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ..# #.# #.# # ###.# #.#.#.# #.#.#.# # #...#.# ... #.#.#.# .....#...s@# #....<..### #.#####.# #.......# #######.# #.# #<# #.# #.# You could see a scorpion. Vanquished Creatures An orc wizard (D:2) 4 adders (D:3) 4 gnolls (D:3) A white imp (D:3) 3 dart slugs 2 orcs (D:2) 6 ball pythons 6 bats 2 endoplasms 2 giant cockroaches (D:2) 5 goblins A hobgoblin (D:2) 3 jackals (D:2) 5 kobolds 2 quokkas (D:1) A frilled lizard (D:3) 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 512 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 765 | D:1 | Learned a level 2 spell: Searing Ray 1777 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/7 2241 | D:2 | Reached skill level 5 in Conjurations 2241 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 2557 | D:3 | Found Voutacs's Weapon Shoppe. 2627 | D:3 | Found a blossoming altar of Fedhas. 2686 | D:3 | Reached skill level 1 in Shields 2686 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 3473 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_ruptured D:2: layout_loops_ring, hangedman_abyss_or_decor_stabs, grunt_ministairs_9 D:3: layout_rooms, overflow_temple_1_default, serial_shops, shop, nicolae_figureground_sparkle D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.6 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.4 Shields | 1 | 1.1 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 26 | 1 || 27 Spear | | 6 || 6 Cast: Magic Dart | 35 | 30 || 65 Searing Ray | 8 | 10 || 18 Use: Scroll | 8 | 3 || 11 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 35 | 13 || 48 Dodge: Dodged | 31 | 10 || 41