Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2841675156508648900 79 AbbaRin the Conjurer (level 4, -8/30 HPs) Began as a Barachi Conjurer on Feb 21, 2025. Killed by an exploding goblin (38 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:06:42 (2461 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2461, Time: 00:06:43 Health: -8/30 AC: 2 Str: 10 XL: 4 Next: 37% Magic: 7/8 EV: 11 Int: 18 God: Gold: 107 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . c - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +1 dagger of freezing (weapon) e - a +0 dagger g - a +0 short sword Armour a - a +0 robe (worn) f - a +0 kite shield Jewellery d - an amulet of faith i - an amulet of reflection Wands m - a wand of paralysis (11) Scrolls b - a scroll of teleportation l - a scroll of blinking n - a scroll of identify Potions h - a potion of brilliance k - a potion of magic Skills: + Level 3.0 Dodging + Level 2.5 Stealth * Level 3.0 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You kill the giant cockroach! Found a stone staircase leading down. n - a scroll of identify As you read the scroll of identify, it crumbles to dust. l - a scroll of blinking Unknown command. Found a stone staircase leading up. Found a fuming red potion. n - a scroll of identify A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. The goblin shouts! You hear a shout! Terence the Veteran comes into view. He is wielding a +0 falchion. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The goblin attacks as it pursues you! The goblin hits you but does no damage. As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! Terence looks scornfully at you. The goblin misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (inner flame, 81% to hit) Out of range. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the goblin. Flame seeps out of the goblin. You freeze the goblin. Flame seeps out of the goblin. The goblin is severely wounded. Terence screams, "I want to be left alone!" The goblin is engulfed in blazing flames. The goblin explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... #................... . #....#.>..........# .. #................##... .. #................... ...# #...............# ....##.............## .......##...........# ...#..?.#§§.........# # ...........@○§.@.......#.. ............#§§.........#.# . .................)......#.##. ..........†.................. ...#........................ ....#.................#..#.. #.......................#.# ##......................# ##.#..................## You could see Terence (inner flame). Vanquished Creatures Jessica (D:3) 4 ribbon worms (D:2) A ball python (D:2) 3 bats 4 endoplasms A giant cockroach (D:3) 7 goblins 3 hobgoblins 4 jackals (D:1) 2 quokkas 3 frilled lizards 5 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 683 | D:1 | Learned a level 2 spell: Searing Ray 1371 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 2417 | D:3 | Noticed Jessica 2424 | D:3 | Killed Jessica 2425 | D:3 | Reached skill level 5 in Conjurations 2425 | D:3 | Reached XP level 4. HP: 27/30 MP: 2/8 2453 | D:3 | Noticed Terence 2461 | D:3 | Killed by an exploding goblin... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_corners, chequers_serial_rivers_marsh D:2: layout_loops_ring, st_stairs_2, chequers_mini_garden D:3: layout_rooms, mainiacjoe_overflow_chevrons, old_standard_altar, hangedman_glass_teeth, minivault_19, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 43 | || 43 Dagger | 5 | 2 || 7 Cast: Magic Dart | 32 | || 32 Searing Ray | 9 | || 9 Use: Scroll | 4 | 2 || 6 Potion | 2 | || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 27 | 2 || 29 Dodge: Dodged | 45 | 1 || 46