Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8393538020375872128 41 AbbaRin the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Feb 26, 2025. Slain by a kobold ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (2986 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2986, Time: 00:05:11 Health: 0/24 AC: 3 Str: 10 XL: 3 Next: 52% Magic: 4/7 EV: 11 Int: 18 God: Gold: 94 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . g - +0 short sword rCold + . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 short sword (weapon) Missiles i - 5 atropa-tipped darts (quivered) Armour a - a +1 robe (worn) Jewellery d - an amulet of faith e - a ring of ice (left hand) Scrolls f - a scroll of teleportation h - a scroll of fear Skills: - Level 2.7 Dodging + Level 2.3 Stealth * Level 2.7 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 45% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Sticky Flame Fire/Alch 2% 2d4 86% 4 Chain Lightning Conj/Air 5% 3d7 100% 9 Fire Storm Conj/Fire 5% 8d2 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You completely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. The goblin barely misses you. You miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. The goblin hits you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. You aren't carrying any potions. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. You die... ###......... ...# ........#.#+...### .#####.....#..(...... .....#+#............... #. #................... #. #.........#.###..... #.. #.......#.#.###..... ..#..###.......#.#.#....... #.#........#####@#.#.....). ...........# #K#.......## #.#........#####.g......... .........#.#.............# .........#.#............... .........#.#.[....)...##... .........#.#..........# . ......<..#.#............ .......รท.#.#..........##.. You could see a goblin and a kobold. Vanquished Creatures An adder (D:3) A dart slug (D:3) A ball python (D:2) An endoplasm (D:2) 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 3 jackals (D:1) 4 bats 2 frilled lizards 5 kobolds A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 710 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 1061 | D:1 | Learned a level 2 spell: Searing Ray 2031 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 2526 | D:2 | Found a faded altar of an unknown god. 2986 | D:3 | HP: 1/24 [poisoned by an adder] 2986 | D:3 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, roderic_lattice_a D:3: layout_basic, minmay_misc_feat_plants Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 2.7 Spellcasting | | 2.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 11 Dagger || 39 Short sword || 5 Cast: Magic Dart || 35 Searing Ray || 5 Use: Scroll || 3 Potion || 1 Armour: Robe || 55 Dodge: Dodged || 66