Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16561836992865400987 88 AbbaRin the Conjurer (level 4, -1/30 HPs) Began as a Barachi Conjurer on Feb 28, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:47 (3181 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 3181, Time: 00:07:48 Health: -1/30 AC: 2 Str: 10 XL: 4 Next: 54% Magic: 1/8 EV: 11 Int: 18 God: Gold: 120 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . f - +1 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons e - a +1 dagger f - a +1 long sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance (left hand) Scrolls g - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 2.4 Stealth * Level 3.2 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The searing ray misses the adder. The searing ray hits something. The adder closely misses you. The searing ray hits the adder. The adder is moderately wounded. The adder bites you. The adder barely misses you. The searing ray hits the adder! The adder is almost dead. You finish channelling your searing ray. The adder barely misses you. Something completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray misses the adder. The searing ray hits something. (Press . to maintain the ray.) The adder closely misses you. Something hits you. Unknown command. The searing ray misses the adder. The adder bites you. The adder barely misses you. Without enough magic to sustain it, your searing ray dissipates. Something hits you. * * * LOW HITPOINT WARNING * * * The adder misses you. Hop to where? Press: ? - help, Dir - move target, p - adder A frilled lizard comes into view. Boing! The frilled lizard hisses angrily. You hear a shout! Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. You hear an angry hiss. The adder barely misses you. The frilled lizard closely misses you. The adder misses you. Something hits you! * * * LOW HITPOINT WARNING * * * Jessica shouts, "You're disturbing me! I'll have to kill you!" There is a stone staircase leading down here. The adder barely misses you. The frilled lizard bites you but does no damage. The adder bites you. You die... #.#.## ..# #....# #.# ###..# #.# # #..# #.# #. #..# #.# # #.# #..# #.#.# ..# #..######.#.# #.###......°....# #..........S@### #.....######l# # ##..#### #.# .###.#.#.# #@# #.......# ..# .......#.# #### ########## You could see an adder, Jessica and a frilled lizard. Vanquished Creatures Natasha (twice) (D:2) A dart slug (D:2) 3 ball pythons 2 endoplasms (D:1) 3 giant cockroaches 6 goblins 4 hobgoblins 3 jackals (D:1) 2 quokkas 3 bats (D:1) 2 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 1003 | D:1 | Learned a level 2 spell: Searing Ray 1106 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/6 2145 | D:2 | Noticed Sigmund 2530 | D:2 | Found a faded altar of an unknown god. 2605 | D:2 | Noticed Natasha 2611 | D:2 | Killed Natasha 2612 | D:2 | Reached skill level 5 in Conjurations 2612 | D:2 | Reached XP level 4. HP: 28/30 MP: 2/8 2734 | D:2 | Noticed Natasha 2741 | D:2 | Killed Natasha 3178 | D:2 | Noticed Jessica 3181 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_small_reverse_x D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, serial_bayou_lagoon_a, st_stairs_11, uniq_sigmund, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 46 | || 46 Unarmed | 4 | || 4 Long sword | 20 | || 20 Cast: Magic Dart | 33 | 3 || 36 Searing Ray | 3 | 3 || 6 Ability: Hop | | 1 || 1 Use: Scroll | 6 | || 6 Armour: Robe | 70 | 13 || 83 Dodge: Dodged | 87 | 14 || 101