Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16317417010216181523 51 AbbaRin the Conjurer (level 3, -5/24 HPs) Began as a Barachi Conjurer on Feb 28, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:47 (1746 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 1746, Time: 00:05:48 Health: -5/24 AC: 2 Str: 9 XL: 3 Next: 81% Magic: 3/7 EV: 11 Int: 15 God: Gold: 50 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . c - +0 short sword (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS, agile 1, dopey 1, strong-willed 1 a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 short sword of freezing (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic e - a potion of curing {unknown} f - 2 potions of might {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.2 Stealth * Level 2.9 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Searing Ray Conj 34% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You are agile. (Dex +4, Str/Int -1) You are dopey. (Int -2) You are strong-willed. (Will+) Message History The ball python misses you. The ball python barely misses you. x2 The ball python closely misses you. You barely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python seems to slow down. You freeze the ball python. You kill the ball python! Things that are here: a ball python corpse; a rat corpse Found 9 gold pieces. Found a stone staircase leading up. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found 3 scrolls labelled ZUGEUN DEQAHIE. Sigmund shouts! A bat comes into view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Hop to where? Press: ? - help, Dir - move target Okay, then. Things that are here: a ball python corpse; a rat corpse A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the bat! You kill the bat! The searing ray hits something! (Press . to maintain the ray.) Unknown command. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel stupid. You feel agile. Something hits you! Ouch! That really hurt! You die... #...# ... #)#.##.# #.#.#..# ..?########.#...# ...<...b.......# ..#########....# #††..# #†##...... #@# .####. ##.# # #..# #..# #...# #..## #.. ... .#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 dart slugs (D:1) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 quokkas (D:1) 2 bats (D:2) 3 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 127 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1719 | D:2 | Reached skill level 5 in Conjurations 1734 | D:2 | Noticed Sigmund 1746 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1746 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1746 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1746 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_rooms, nicolae_wormholes, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Conjurations | 5 | 5.0 Dodging | | 2.6 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Short sword || 40 Unarmed || 11 Cast: Magic Dart || 37 Searing Ray || 5 Use: Scroll || 3 Potion || 1 Armour: Robe || 40 Dodge: Dodged || 53