Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8440644001248241444 183 AbbaRin the Conjurer (level 5, -2/35 HPs) Began as a Barachi Conjurer on Mar 7, 2025. Slain by a black bear (5 damage) ... on level 4 of the Dungeon. The game lasted 00:13:45 (4241 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 4241, Time: 00:13:46 Health: -2/35 AC: 5 Str: 11 XL: 5 Next: 62% Magic: 1/10 EV: 11 Int: 18 God: Gold: 146 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . l - +4 war axe rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . m - +1 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ h - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons l - a +4 war axe (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) m - a +1 pair of boots of stealth (worn) Jewellery b - a +6 ring of strength h - a ring of protection from cold (left hand) Wands n - a wand of roots (12) (quivered) Scrolls c - 3 scrolls of identify e - a scroll of vulnerability f - a scroll of revelation g - a scroll of immolation k - a scroll of enchant armour o - a scroll of noise {unknown} Potions d - a potion of enlightenment j - a potion of haste Skills: + Level 3.2 Dodging + Level 2.7 Stealth * Level 3.7 Spellcasting * Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Passwall Erth 3% N/A 41% 3 Swiftness Air 3% N/A 41% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 83% 4 Summon Lightning Spire Summ/Air 3% 3d4 83% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Bombard Conj/Erth 6% 9d2 100% 6 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded, 100% to hit) The magic dart hits the black bear. The black bear is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded, 84% to hit) The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the black bear! The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. You finish channelling your searing ray. The black bear bites you! The black bear claws you. x2 The black bear bites you. The black bear misses you. The black bear claws you. Unknown command. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 84% to hit) The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... #.# #.# #.##### #.....# #####.# #.# # # #.#.# ##.#.#####.#.# #........h@..#####. #.................. #....#####.######## ## #.. #.# .#..... #.# ....! #.# #.# ..... ..# ####. ### You could see a black bear (berserk). Vanquished Creatures A howler monkey (D:4) An orc priest (D:4) Terence (D:3) 2 adders A dart slug (D:4) 7 orcs 5 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 3 jackals (D:3) 12 kobolds 2 quokkas 7 ball pythons 5 bats 2 frilled lizards (D:3) 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 252 | D:1 | Learned a level 2 spell: Searing Ray 1147 | D:2 | Reached XP level 3. HP: 22/24 MP: 6/6 2171 | D:3 | Reached skill level 5 in Conjurations 2171 | D:3 | Reached XP level 4. HP: 5/30 MP: 3/8 2268 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2270 | D:3 | Noticed Terence 2297 | D:3 | Killed Terence 3585 | D:4 | Noticed a black bear 3707 | D:4 | Found a staircase to the Ecumenical Temple. 3732 | D:4 | Reached XP level 5. HP: 10/35 MP: 3/10 4241 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_basic D:3: layout_loops_ring, nicolae_kikubaaqudgha_miasma_corner, amethyst_killhole, uniq_terence D:4: layout_loops_ring, minmay_temple_entry_large_hall, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.5 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 35 | || 35 War axe | 48 | 52 || 100 Cast: Magic Dart | 29 | 6 || 35 Searing Ray | 2 | 11 || 13 Ability: Hop | | 2 || 2 Use: Scroll | 9 | 1 || 10 Potion | | 3 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 54 | 57 || 111 Dodge: Dodged | 55 | 46 || 101