Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7600029575093699584 109 AbbaRin the Conjurer (level 4, -2/30 HPs) Began as a Barachi Conjurer on Mar 11, 2025. Slain by a gnoll ... wielding a +2 flail of holy wrath (9 damage) ... on level 3 of the Dungeon. The game lasted 00:07:13 (3160 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 3160, Time: 00:07:14 Health: -2/30 AC: 2 Str: 10 XL: 4 Next: 89% Magic: 8/8 EV: 11 Int: 18 God: Gold: 193 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . k - +1 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 sling f - a +0 spear i - a +0 long sword k - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) Magical Staves m - a staff of air Scrolls d - 3 scrolls of teleportation Potions b - 2 potions of magic g - a potion of lignification {unknown} h - a potion of might {unknown} l - 2 potions of curing n - a potion of ambrosia {unknown} Skills: + Level 3.1 Dodging + Level 2.6 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations + Level 0.5 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History HP restored. Found a chain mail. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A ball python comes into view. A gnoll comes into view. It is wielding a +2 heavy halberd. A gnoll comes into view. It is wielding a +0 spear. The ball python hisses angrily. A gnoll comes into view. It is wielding a +2 flail of holy wrath. The gnoll shouts! You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! Unknown command. The gnoll misses you. You kill the gnoll! You closely miss the ball python. The ball python bites you. The ball python closely misses you. The ball python bites you. The ball python closely misses you. You barely miss the ball python. The ball python bites you. The ball python completely misses you. You hit the ball python. The ball python is severely wounded. The ball python misses you. The ball python closely misses you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python barely misses you. The ball python attacks as it pursues you! The ball python bites you. The ball python closely misses you. The ball python bites you. The ball python closely misses you. You hit the ball python. You kill the ball python! The gnoll closely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 flail of holy wrath! You die... #..######.....# #..# #.##### #..# #.# #..# #.# #..# #.# #..# #.# #####..######.# .######..g.....g....## ................@....####### #######.############.#.....# ##.)# #.#.###.# ##..## #.#.# #.# #..## #.#.# #.# ####g## #.#.###.# #....# #.......# #...## ########.##### #...# #.†....#.# You could see 2 gnolls. Vanquished Creatures A hound (D:3) A gnoll (D:3) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 orcs (D:3) 6 bats 2 endoplasms (D:2) 4 giant cockroaches 3 hobgoblins A jackal (D:1) 7 ball pythons 2 frilled lizards 8 goblins 5 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 558 | D:1 | Learned a level 2 spell: Searing Ray 716 | D:1 | Found a faded altar of an unknown god. 1761 | D:2 | Reached XP level 3. HP: 4/24 MP: 1/6 1864 | D:2 | Learned a level 2 spell: Searing Ray 2253 | D:2 | Reached XP level 4. HP: 27/30 MP: 8/8 3036 | D:3 | Reached skill level 5 in Conjurations 3160 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, chequers_ecumenical_altar_island, minmay_cupped D:2: layout_rooms, minmay_tetromino_i2 D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.1 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.0 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 51 | || 51 Unarmed | 2 | || 2 Long sword | 8 | || 8 Short sword | 30 | 31 || 61 Fire: Sling | 6 | || 6 Cast: Magic Dart | 15 | 3 || 18 Searing Ray | 7 | || 7 Ability: Hop | 1 | || 1 Use: Scroll | 4 | 1 || 5 Stab: Sleeping | | 2 || 2 Armour: Robe | 96 | 23 || 119 Dodge: Dodged | 68 | 24 || 92