Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11360121774173229616 45 AbbaRin the Conjurer (level 3, -7/24 HPs) Began as a Barachi Conjurer on Mar 16, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:08:07 (3952 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 3952, Time: 00:08:09 Health: -7/24 AC: 2 Str: 10 XL: 3 Next: 64% Magic: 2/7 EV: 11 Int: 18 God: Gold: 103 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of cancellation {unknown} f - 2 potions of ambrosia {unknown} g - 2 potions of experience {unknown} Skills: + Level 2.8 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:3 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the orc. The orc is almost dead. The orc hits you with a +0 mace. An adder comes into view. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc attacks as it pursues you! The orc hits you with a +0 mace. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc Okay, then. The orc misses you. The orc priest attacks as it pursues you! The orc priest hits you with a +0 club. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +2 falchion of freezing (78% to hit) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... .#............###.# ..............# # ..............# #............# #............# #....###.....# #..###..oo...# #.##...o)##### #..#....#@# ..#####.#.# ..#. #...# .S# +...# .. #..## #.# .. ... ##. You could see an orc priest, an orc wizard and an orc. Vanquished Creatures An orc priest (D:3) A dart slug (D:1) An orc (D:3) 3 ball pythons (D:1) 2 bats 4 endoplasms 2 giant cockroaches 4 goblins 7 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A kobold (D:1) 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 550 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 553 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:1 | Found a faded altar of an unknown god. 1781 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 2748 | D:2 | Noticed Sigmund 3052 | D:2 | Found a glowing golden altar of the Shining One. 3903 | D:3 | Found Ustutz's Armour Shop. 3952 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away, minmay_tetromino_s4 D:2: layout_rooms, basic_altar, serial_glass, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, uniq_sigmund D:3: layout_basic, nicolae_ashenzari_skybound, eat_drink_and_be_merry_uskayaw, serial_shops, nicolae_shop_rolling_square Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 101 Cast: Magic Dart || 35 Searing Ray || 6 Ability: Hop || 1 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 2 Armour: Robe || 66 Dodge: Dodged || 91