Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5872303993151694348 158 AbbaRin the Conjurer (level 5, 0/35 HPs) Began as a Barachi Conjurer on Mar 20, 2025. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:08:09 (3878 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 3878, Time: 00:08:10 Health: 0/35 AC: 2 Str: 10 XL: 5 Next: 40% Magic: 3/10 EV: 12 Int: 19 God: Gold: 118 SH: 0 Dex: 16 Spells: 8/11 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Missiles e - 2 curare-tipped darts l - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity (left hand) Scrolls j - a scroll of amnesia {unknown} m - a scroll of fear {unknown} Potions b - 3 potions of magic c - 2 potions of degeneration g - a potion of curing {unknown} i - a potion of mutation k - a potion of attraction {unknown} Skills: + Level 3.1 Dodging + Level 2.6 Stealth * Level 3.6 Spellcasting * Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. The orc wizard hits you with a +0 dagger. Unknown command. You're too confused to cast spells. The orc wizard gestures at you while chanting. You resist with some effort. You bump into the rock wall. The orc wizard misses you. Unknown command. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. The orc wizard gestures at you while chanting. The magic dart hits you. You bump into the rock wall. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You feel less confused. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ############################# #...........................# #.#########################.### #.# #...÷ #.# ##### #.# #.# ########## #.# #........####### #.########....@{......†.# ### #..........######.#####.# #.. ####.#####.# #.# #.# #.# #.# ##.## #.# #.# #.####...# #)# #.# #.#......# #)# ###.# ##.#.##...# #)###...#####.# ###..#.###### #.)†..........# #......# ######.....###### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 4 adders (D:2) A ribbon worm (D:2) 3 dart slugs 3 orcs (D:3) 4 ball pythons An endoplasm (D:1) A giant cockroach (D:2) 2 goblins (D:1) 4 hobgoblins 3 jackals (D:3) 2 kobolds 4 quokkas 6 bats 3 frilled lizards 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 586 | D:1 | Found a faded altar of an unknown god. 668 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 671 | D:1 | Learned a level 2 spell: Searing Ray 1507 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 2191 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 2431 | D:2 | Reached skill level 5 in Conjurations 3813 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/10 3878 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_cross, serial_bayou_crossing, hangedman_decor_growths, dreamdust_mushroom_princess D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.4 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Spear | 63 | 43 || 106 Cast: Magic Dart | 31 | 8 || 39 Searing Ray | 6 | 8 || 14 Ability: Hop | 2 | 1 || 3 Use: Scroll | 2 | || 2 Potion | 1 | 1 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 52 | 41 || 93 Dodge: Dodged | 61 | 43 || 104