Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17728489753089092403 36 AbbaRin the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Mar 22, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 1 of the Dungeon. The game lasted 00:03:49 (1928 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 1928, Time: 00:03:50 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 37% Magic: 1/7 EV: 11 Int: 18 God: Gold: 113 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . e - +9 spear of Mourning {freeze, Will+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons c - a +3 short sword of venom d - a +0 mace e - the +9 spear of Mourning (weapon) {freeze, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. f - a +1 hand axe of freezing Armour a - a +0 robe (worn) Scrolls g - a scroll of amnesia i - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth * Level 2.6 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the orc. The orc is severely wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits something. The orc closely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You puncture the orc! You freeze the orc. You kill the orc! Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Something hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 hand axe; a +0 ring mail Hop to where? Press: ? - help, Dir - move target Boing! A magic dart appears from out of thin air! The magic dart hits you! You die... #.# #.# #.# #.# #.###################.# #............)......#.# #.#################.#.# #######.# #.#.# #.......############## #.#.# .........>...........####.#.## #.###.###.{.....@............# #.###.###.#######.###.###.#.## #...........# #............# #.....รท##.#.# #......###.### ........#.#.# #.###### #.# ........#.#.# #.# #.# ........#.#.# #.# #.# ...#.#.##.#.# #.# #.# .....#.#....# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 orcs 3 ball pythons 3 endoplasms A goblin (D:1) 5 bats 2 frilled lizards 6 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Found Jaogriam's Weapon Shop. 700 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1385 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/6 1400 | D:2 | Learned a level 2 spell: Searing Ray 1739 | D:2 | Identified the +9 spear of Mourning {freeze, Will+} 1928 | D:1 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, serial_shops, nicolae_shop_hallway_plus, dreamdust_wishing_well, minmay_pentomino_v2 D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, minivault_25 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Hand axe || 24 Unarmed || 4 Mace || 1 Short sword || 5 Spear || 1 Cast: Magic Dart || 27 Searing Ray || 1 Ability: Hop || 1 Use: Scroll || 4 Armour: Robe || 39 Dodge: Dodged || 35