Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1541246199667446189 23 AbbaRin the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Mar 28, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:03:23 (2376 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2376, Time: 00:03:24 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 0% Magic: 0/6 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (0 -> -11), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of degeneration {unknown} h - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging + Level 2.1 Stealth * Level 2.6 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of venom (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +2 dagger of venom. You are poisoned. A hobgoblin comes into view. You feel very sick. The goblin hits you with a +2 dagger of venom. You are more poisoned. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. It was a potion of might. You feel very mighty all of a sudden. You die... #.# #.# #.# #.# #.# #.# ##### #.# #...# ###.####...####### .......'...'...g@# ########...#..#### ###...#'### #.........# #.........# #.........# #.........# ######.........# ...........##### You could see a goblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 9 goblins A hobgoblin (D:1) 2 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Found a faded altar of an unknown god. 923 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1268 | D:1 | Learned a level 2 spell: Searing Ray 1543 | D:2 | Noticed Robin 2373 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/6 2376 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, ebering_ecumenical_altar_mist D:2: cheibrodos_greedy_goblins, layout_basic, minmay_pentomino_v4, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.5 Spellcasting | | 2.6 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 19 Dagger || 41 Punch || 1 Cast: Magic Dart || 10 Searing Ray || 6 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 43