Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10867557445927591737 46 AbbaRin the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Apr 3, 2025. Slain by Sigmund ... wielding a +3 scythe of protection (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:38 (2697 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 2697, Time: 00:05:39 Health: 0/24 AC: 2 Str: 8 (10) XL: 3 Next: 68% Magic: 7/7 EV: 11 Int: 17 (18) God: Gold: 108 SH: 0 Dex: 9 (10) Spells: 4/7 levels left rFire . . . j - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, on berserk cooldown, slowed, very slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 mace f - a +0 quarterstaff j - a +0 war axe (weapon) Missiles l - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls h - 2 scrolls of teleportation {unknown} i - 2 scrolls of enchant armour {unknown} k - a scroll of torment {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Summon Lightning Spire Summ/Air 2% 3d4 87% 4 Arcjolt Conj/Air 5% 1d15 88% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A gnoll comes into view. It is wielding a +0 club. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You are confused. A puff of flame appears from out of thin air! The puff of flame hits you! Okay, then. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Something hits you. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The gnoll shouts! Unknown command. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. There is a stone staircase leading up here. Something hits you. You die... ######### #...@†..# #.⌠.g.⌠.# #...g...# #.⌠g..⌠.# #.......# #.⌠.g.⌠.# # #.......# #.####'#### ###..###..##### You could see 4 gnolls. Vanquished Creatures An adder (D:2) 2 ufetubi (D:2) A ribbon worm (D:2) 3 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins 3 kobolds A quokka (D:2) 2 ball pythons 2 goblins (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 550 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 557 | D:1 | Learned a level 2 spell: Searing Ray 1244 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 2609 | D:2 | Found a hide-covered altar of Uskayaw. 2677 | D:3 | Noticed Sigmund 2685 | D:3 | HP: 1/24 [something (12)] 2697 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms D:2: layout_basic, basic_altar D:3: layout_loops_ring, lemuel_round_altar, nicolae_wu_jian_wuxing_cycle, dreamdust_ecumenical_altar_grove, grunt_ministairs_3, kennysheep_cluttered_room, minmay_ruptured, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Mace || 17 Unarmed || 12 Quarterstaff || 16 War axe || 5 Cast: Magic Dart || 23 Searing Ray || 4 Ability: Hop || 1 Use: Potion || 3 Scroll || 1 Stab: Distracted || 1 Armour: Robe || 44 Dodge: Dodged || 68