Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 18025849768681561416 148 AbbaRin the Conjurer (level 5, -1/35 HPs) Began as a Barachi Conjurer on Apr 4, 2025. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:09:04 (5047 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 5047, Time: 00:09:05 Health: -1/35 AC: 4 Str: 10 XL: 5 Next: 30% Magic: 0/10 EV: 11 Int: 19 God: Gold: 48 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . d - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 dagger of electrocution (weapon) g - a +0 trident Armour a - a +0 robe (worn) c - a +1 helmet (worn) Jewellery h - a ring of magical power Scrolls e - 2 scrolls of enchant armour l - a scroll of identify m - 3 scrolls of poison Potions j - a potion of heal wounds Skills: + Level 3.0 Dodging + Level 2.6 Stealth * Level 3.6 Spellcasting * Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 7% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 82% 4 Anguish Hex/Necr 1% N/A 82% 4 Summon Lightning Spire Summ/Air 3% 3d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The adder poisons you! You miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here an adder corpse. There is an open door here. You enter the shallow water. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The frilled lizard hisses angrily. Found a gate leading back out of this place. There is an empty arch of ancient stone here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (wandering, hasn't noticed you, 92% to hit) The searing ray hits the brain worm! The brain worm is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the brain worm. The brain worm is severely wounded. The brain worm closely misses you. The searing ray hits the brain worm. The brain worm is almost dead. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Without enough magic to sustain it, your searing ray dissipates. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #### #@w# #~≈≈~# ~.≈l≈≈~≈≈ ~~≈≈≈≈≈≈≈≈≈≈≈S ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈ You could see a brain worm, a ball python (asleep) and a frilled lizard. Vanquished Creatures Jessica (D:2) 7 adders 3 dart slugs 3 orcs (D:3) 5 bats 3 endoplasms A giant cockroach (D:2) 2 goblins (D:2) 3 hobgoblins 4 jackals (D:1) 4 kobolds 4 quokkas 6 ball pythons 3 frilled lizards 2 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Found a faded altar of an unknown god. 892 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 897 | D:1 | Learned a level 2 spell: Searing Ray 2519 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 3341 | D:1 | Reached skill level 5 in Conjurations 3341 | D:1 | Reached XP level 4. HP: 5/30 MP: 0/8 3991 | D:2 | Noticed Jessica 3995 | D:2 | Killed Jessica 4986 | D:3 | Found a glowing drain. 5013 | D:3 | Reached XP level 5. HP: 27/35 MP: 6/10 5043 | Sewer | Entered a sewer 5047 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_loops_cross, uniq_jessica D:3: layout_loops_ring, gammafunk_ghost_arena, serial_shops, shop, gup_sewer_entry_glass, item_on_display_a, uniq_robin, uniq_ijyb Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.3 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 10 | || 10 Trident | 12 | 4 || 16 Dagger | | 39 || 39 Cast: Magic Dart | 41 | 4 || 45 Searing Ray | 7 | 7 || 14 Ability: Hop | 1 | || 1 Use: Potion | 1 | 1 || 2 Scroll | 4 | 5 || 9 Stab: Sleeping | | 1 || 1 Armour: Robe | 56 | 47 || 103 Dodge: Dodged | 56 | 51 || 107