Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9407991086816864963 148 AbbaRin the Conjurer (level 5, -7/35 HPs) Began as a Barachi Conjurer on Apr 5, 2025. Mangled by Sigmund ... wielding a +0 scythe of protection (12 damage) ... on level 3 of the Dungeon. The game lasted 00:12:56 (6036 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 6036, Time: 00:12:57 Health: -7/35 AC: 2 Str: 10 XL: 5 Next: 30% Magic: 10/10 EV: 11 Int: 18 God: Gold: 105 SH: 4 Dex: 11 Spells: 0/10 levels left rFire . . . d - +0 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... h - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: enlightened, flying, slow A: amphibious, slowness 1, strong legs 1, +LOS, horns 1, large bone plates 1 a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of alchemy Jewellery h - an amulet of magic regeneration (around neck) Scrolls c - a scroll of fog {unknown} Potions i - a potion of enlightenment Skills: + Level 3.2 Dodging + Level 2.8 Stealth * Level 3.4 Spellcasting * Level 5.3 Conjurations + Level 0.3 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 d - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 43% 3 Ozocubu's Armour Ice 3% N/A 43% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 83% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Makhleb Shops: D:1 ? Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You have a pair of small horns on your head. You are partially covered in large bone plates. (SH +4) Message History Sigmund points at you and mumbles some strange words. The magic dart hits you. Magic courses through your body. Sigmund says, "I'm your fate." Sigmund hits you from afar with a +0 scythe of protection. You're too confused to cast spells. Sigmund gestures at you while chanting. You are more confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to cast spells. You are more confused. Something hits you but does no damage. You're too confused to cast spells. Something hits you. You're too confused to cast spells. Something hits you. Something hits you! You're too confused to cast spells. You bump into the rock wall. Unknown command. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! Large bone plates grow over parts of your arms. Something hits you but does no damage. You feel very buoyant. You fly up into the air. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You're too confused to cast spells. You bump into the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #..)..............#._.@ยงยง/.# ###.)...............#...###.## ...)................#####...# ...............<............# .....###....................# .)..........................# .....#............{....>....# .....#.....................## #### #####......@.........## ###....####....### #....# #....# #....# ###### ###### There were no monsters in sight! Vanquished Creatures An iguana (D:3) Robin (D:2) 4 gnolls An adder (D:2) 5 orcs (D:3) 3 bats (D:2) 4 endoplasms 3 giant cockroaches 9 goblins 3 hobgoblins 3 jackals (D:2) 6 kobolds A quokka (D:2) 5 ball pythons 3 frilled lizards 4 rats 56 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 615 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 1129 | D:1 | Found Tosagg's Magic Scroll Boutique. 1139 | D:1 | Bought a scroll of identify for 26 gold pieces 1440 | D:2 | Found a burning altar of Makhleb. 1526 | D:2 | Reached XP level 3. HP: 9/24 MP: 4/6 2440 | D:2 | Noticed Robin 2473 | D:2 | Killed Robin 3033 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 3039 | D:2 | Learned a level 2 spell: Searing Ray 3468 | D:2 | Found a faded altar of an unknown god. 3682 | D:2 | Reached skill level 5 in Conjurations 5279 | D:3 | Found a hazy altar of Hepliaklqana. 5279 | D:3 | Noticed Sigmund 5295 | D:3 | Reached XP level 5. HP: 7/35 MP: 4/10 5301 | D:2 | Learned a level 3 spell: Mephitic Cloud 5995 | D:3 | Learned a level 4 spell: Fulminant Prism 6032 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 6032 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 6036 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, serial_shops, shop D:2: kennysheep_big_flooded_room, layout_basic, basic_altar, shapermc_ecumenical_altar_mp_urbaneastern, uniq_robin D:3: layout_rooms, evilmike_ruin_ashenzari, nzn_hepliaklqana_mist_gate, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.8 Dodging | 3 | 3.2 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.3 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 65 | 22 || 87 Unarmed | 5 | || 5 Cast: Magic Dart | 37 | 24 || 61 Searing Ray | | 14 || 14 Fulminant Prism | | 1 || 1 Ability: Hop | 1 | 2 || 3 Use: Potion | 5 | 4 || 9 Scroll | 3 | || 3 Armour: Robe | 92 | 46 || 138 Dodge: Dodged | 87 | 21 || 108