Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 1652212934568509419 91 AbbaRin the Conjurer (level 4, -21/30 HPs) Began as a Barachi Conjurer on Apr 22, 2025. Demolished by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:10:45 (4857 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 4857, Time: 00:10:46 Health: -21/30 AC: 4 Str: 10 XL: 4 Next: 57% Magic: 1/8 EV: 11 Int: 19 God: Gold: 115 SH: 0 Dex: 10 Spells: 3/9 levels left rFire + . . d - staff of alchemy rCold . . . (no shield) rNeg . . . m - +2 robe {rF+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 115 gold pieces. Inventory: Missiles j - 4 poisoned darts Armour m - a +2 robe of fire resistance (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery f - a ring of willpower (left hand) Wands k - a wand of warping (10) (quivered) Scrolls a - 2 scrolls of identify h - 3 scrolls of teleportation n - a scroll of immolation {unknown} Potions b - a potion of degeneration {unknown} c - a potion of resistance e - a potion of mutation g - a potion of might i - a potion of enlightenment l - 2 potions of lignification {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.3 Stealth * Level 3.1 Spellcasting * Level 5.0 Conjurations - Level 1.1 Alchemy + Level 0.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Sandblast Erth 6% 2d5 16% 1 Passwall Erth 3% N/A 41% 3 Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Passage of Golubria Tloc 3% N/A 83% 4 Silence Hex/Air 1% N/A 99% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 = Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. The ogre closely misses you. The searing ray misses the ogre. The ogre closely misses you. Without enough magic to sustain it, your searing ray dissipates. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Okay, then. Okay, then. You feel very mighty all of a sudden. The ogre closely misses you. Unknown command. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hit the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.......#..<)......# #######)#..........# #)...........# ##...........# ##.....[....# .# #..........# .# #..........##.## ##...#######...# ###..@.# #.#.# ########O####...# ## #...........#(∩.#...# #.######.#.......# #..>...#|(... ######## #.# You could see an ogre. Vanquished Creatures 3 adders 2 ribbon worms 2 dart slugs 7 orcs 4 ball pythons 6 endoplasms 4 hobgoblins 3 kobolds 3 quokkas 4 bats 2 goblins 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Noticed a shining eye 94 | D:1 | Noticed a great orb of eyes 98 | D:1 | Found a faded altar of an unknown god. 100 | D:1 | Noticed a golden eye 102 | D:1 | Noticed an eye of devastation 401 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 1895 | D:1 | Learned a level 2 spell: Searing Ray 1927 | D:2 | Reached XP level 3. HP: 16/24 MP: 4/6 2204 | D:2 | Learned a level 3 spell: Stone Arrow 3300 | D:3 | Found a runed translucent door. 3301 | D:3 | Noticed Crazy Yiuf 3337 | D:3 | Reached skill level 1 in Alchemy 3540 | D:3 | Reached XP level 4. HP: 22/30 MP: 3/8 4151 | D:3 | Noticed a water moccasin 4776 | D:4 | Reached skill level 5 in Conjurations 4842 | D:4 | Found Gafuduv's Jewellery Shoppe. 4843 | D:4 | Noticed an ogre 4857 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross, hellmonk_ecumenical_altar_watching_god D:2: layout_rooms D:3: layout_loops_cross, minmay_fractal_squares_gapless_5, uniq_crazy_yiuf_cottage D:4: layout_basic, nicolae_dithmenos_through_a_glass_darkly, serial_shops, nicolae_shop_stone, hangedman_decor_diamond_cutter, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Alchemy | 1 | 1.1 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Dodging | | 2.7 Evocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 42 | 12 || 54 Cast: Magic Dart | 47 | 4 || 51 Searing Ray | 4 | 7 || 11 Ability: Hop | 1 | 1 || 2 Evoke: Wand | | 2 || 2 Use: Scroll | 9 | || 9 Potion | 1 | 1 || 2 Armour: Robe | 57 | 16 || 73 Dodge: Dodged | 53 | 9 || 62