Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 8325327406380916807 721 AbbaRin the Conjurer (level 7, 0/38 (46) HPs) Began as a Barachi Conjurer on Apr 25, 2025. Was a Follower of Vehumet. Slain by a mummy (18 damage) ... in an ossuary. The game lasted 00:26:30 (9219 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 9219, Time: 00:26:31 HP: 0/38 (46) AC: 2 Str: 11 XL: 7 Next: 71% MP: 11/14 EV: 12 Int: 18 God: Vehumet [*.....] Gold: 185 SH: 0 Dex: 10 Spells: 7/15 levels left rFire . . . k - +3 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 185 gold pieces. Inventory: Hand Weapons f - a +0 short sword k - a +3 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery p - a ring of ice Scrolls n - 4 scrolls of teleportation r - 4 scrolls of noise t - a scroll of revelation Potions b - 2 potions of magic c - a potion of ambrosia {unknown} d - 2 potions of enlightenment e - 2 potions of lignification g - 2 potions of curing h - a potion of resistance {unknown} i - a potion of degeneration {unknown} j - 3 potions of mutation {unknown} l - a potion of invisibility {unknown} m - 3 potions of brilliance {unknown} o - 4 potions of might {unknown} q - 3 potions of haste {unknown} u - a potion of attraction {unknown} w - a potion of heal wounds {unknown} Skills: - Level 4.0 Dodging + Level 3.6 Stealth * Level 4.7 Spellcasting * Level 6.5 Conjurations + Level 3.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sting Conj/Alch 84% 1d8 1% 1 c - Searing Ray Conj 54% 2d6 1% 2 d - Fulminant Prism Conj/Alch 10% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 14% 1 Apportation Tloc 8% N/A 14% 1 Soul Splinter Necr 16% N/A 14% 1 Summon Small Mammal Summ 16% N/A 14% 1 Iskenderun's Battlesphe Conj 27% 2d8 26% 5 Brom's Barrelling Bould Conj/Erth 16% 2d5 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Call Canine Familiar Summ 4% N/A 38% 3 Sigil of Binding Hex 4% N/A 38% 3 Fireball Conj/Fire 8% 3d6 69% 5 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Orb of Destruction Conj 13% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:3 1 runed translucent door, Crazy Yiuf D:5 Eustachio Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History HP restored. You start resting. Magic restored. You start waiting. Done waiting. You open the door. A mummy comes into view. Found a scroll of identify. The mummy hits you! There is an open door, spattered with blood here. You barely miss the mummy. You hit the mummy. The mummy is moderately damaged. The mummy barely misses you. You hit the mummy. The mummy is heavily damaged. You completely miss the mummy. The mummy is heavily damaged. You closely miss the mummy. The mummy is heavily damaged. The mummy hits you!! * * * LOW HITPOINT WARNING * * * You barely miss the mummy. The mummy is heavily damaged. You feel better. The mummy hits you. * * * LOW HITPOINT WARNING * * * You feel better. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (heavily damaged, 90% to hit) The searing ray hits the mummy. The mummy is severely damaged. (Press . to maintain the ray.) The mummy closely misses you. The searing ray hits the mummy. The mummy is almost destroyed. The mummy hits you!! You die... #.'...## ########## #####..## ##'######## ##..###...###.### ##..'.....+^..'. *** #####...'###### *,* ##'##.##### ##+#* ##.'##.#### **#...#######..#.##.##. *,+.?M@....'..######'.. **#...###.##########..# ##+#* ### ######'## *,*** ###!###...# *,,,** *#.....'...' ***,,***#..#####...# **,,*#.,** ##'## **,,+,** #^## ****** #..' You could see a mummy. Vanquished Creatures 3 ogres (D:4) A hound (D:4) 3 spectral scorpions (Ossuary) 2 orc wizards (D:4) An iguana (D:4) A crocodile zombie (Ossuary) 7 mummies 5 adders 3 ribbon worms 3 dart slugs 10 orcs 10 ball pythons 6 endoplasms A giant cockroach (D:1) 11 hobgoblins 4 quokkas 8 bats 5 frilled lizards 3 gnoll skeletons (Ossuary) 12 goblins 2 kobolds 3 kobold skeletons (Ossuary) An orc skeleton (Ossuary) 9 rats 10 spectral rats (Ossuary) 124 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 127 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Learned a level 1 spell: Sting 449 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 452 | D:1 | Learned a level 2 spell: Searing Ray 1227 | D:1 | Reached XP level 3. HP: 10/24 MP: 2/6 1408 | D:1 | Found a faded altar of an unknown god. 2700 | D:3 | Reached skill level 1 in Alchemy 2700 | D:3 | Reached XP level 4. HP: 22/30 MP: 3/8 2818 | D:3 | Found a runed translucent door. 3491 | D:3 | Reached skill level 5 in Conjurations 3792 | D:3 | Noticed Crazy Yiuf 4345 | D:4 | Reached XP level 5. HP: 35/35 MP: 1/9 4355 | D:4 | Learned a level 4 spell: Fulminant Prism 4797 | D:4 | Noticed an ogre 4805 | D:4 | Killed an ogre 4806 | D:4 | Reached XP level 6. HP: 41/41 MP: 0/11 5510 | D:4 | Found a staircase to the Ecumenical Temple. 5526 | Temple | Entered the Ecumenical Temple 5557 | Temple | Became a worshipper of Vehumet 6129 | D:4 | Reached skill level 6 in Conjurations 6129 | D:4 | Reached XP level 7. HP: 34/46 MP: 5/13 6514 | D:4 | Found a burning altar of Makhleb. 6755 | D:5 | Entered Level 5 of the Dungeon 6803 | D:5 | Noticed Eustachio 6810 | D:5 | Found a sand-covered staircase. 6824 | Ossuary | Entered an ossuary 7796 | Ossuary | Reached * piety under Vehumet 7796 | Ossuary | Offered knowledge of Sandblast by Vehumet. 9219 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring, basic_ecumenical_altar D:2: layout_rooms D:3: wad_crossroads, layout_basic, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, lemuel_tele_altar, minmay_temple_entry_waves, minmay_cut_off D:5: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, gup_ossuary_entry_pyramid, uniq_eustachio Temple: bh_familiar_temple Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.6 Alchemy | 1 2 3 | 3.0 Conjurations | 5 6 | 6.5 Spellcasting | 3 4 | 4.7 Dodging | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | | || 17 Short sword | 30 | | || 30 Dagger | 8 | 36 | 84 || 128 Cast: Magic Dart | 34 | 53 | 12 || 99 Sting | 6 | 3 | 4 || 13 Searing Ray | 9 | 20 | 19 || 48 Fulminant Prism | | 1 | 2 || 3 Ability: Hop | | | 1 || 1 Use: Scroll | 5 | 2 | 3 || 10 Potion | | | 4 || 4 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 75 | 41 | 45 || 161 Dodge: Dodged | 72 | 38 | 44 || 154