Dungeon Crawl Stone Soup version 0.33-b1-4-g6f77aabf6c (webtiles) character file. Game seed: 12332696605514586907 12 AbbaRin the Conjurer (level 2, -7/19 HPs) Began as a Barachi Conjurer on Apr 29, 2025. Mangled by Sigmund ... wielding a +4 heavy scythe (19 damage) ... on level 3 of the Dungeon. The game lasted 00:04:49 (1682 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 1682, Time: 00:04:50 Health: -7/19 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 0/5 EV: 10 Int: 22 God: Gold: 58 SH: 0 Dex: 6 Spells: 2/5 levels left rFire + + + h - +0 mace rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring "Kizay" {rF+++ rN+ Int+4 Dex-4 Stlth+} HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons h - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery d - the ring "Kizay" (worn) {rF+++ rN+ Int+4 Dex-4 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of positive energy] rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. k - an amulet of faith Scrolls g - a scroll of teleportation i - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of might Baubles f - 2 flux baubles Skills: + Level 2.4 Dodging + Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Sigmund smiles chillingly. Sigmund says, "I'm your fate." It was a potion of heal wounds. You feel much better. Sigmund points at you and mumbles some strange words. You are more confused. It was a potion of curing. You feel better. Sigmund barely misses you. Sigmund looks at you with fury. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 heavy scythe and wearing a +2 robe of willpower (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You resist with significant effort. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +4 heavy scythe! Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 heavy scythe and wearing a +2 robe of willpower (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. You stop channelling your searing ray. Sigmund hits you with a +4 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. . .. ... ..... ### ### ...... .># #<# ......#######.# #># !....?........# #.# ...[.......@@.# #.# ..............# #.# .#####..⌠...⌠.# #.# #........# #.# #..⌠._..## #.# #.......# #.# ...###⌠.⌠.⌠########.# ....................# ...##.....########### You could see Sigmund. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 2 goblins (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 404 | D:1 | Identified a scroll of acquirement 404 | D:1 | Acquired the ring "Kizay" {rF+++ rN+ Int+4 Dex-4 Stlth+} 1062 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 1065 | D:1 | Learned a level 2 spell: Searing Ray 1651 | D:3 | Found a faded altar of an unknown god. 1665 | D:3 | Noticed Sigmund 1682 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_corners, reono_crystal_passage, minmay_tripent D:3: layout_basic, nicolae_wu_jian_immortal_techniques, amcnicky_altar_gilded, hellmonk_ecumenical_altar_run_dry, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Mace || 12 Cast: Magic Dart || 18 Searing Ray || 1 Use: Scroll || 4 Potion || 3 Armour: Robe || 17 Dodge: Dodged || 17