Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 4133031710994856394 2 AbbaRin the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on May 8, 2025. Slain by a goblin ... wielding a +2 dagger of venom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (372 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 372, Time: 00:00:25 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/3 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -10), slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of brand weapon {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the bat! You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You open the door. There is an open door here. You open the door. There is an open door here. A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! Found 7 gold pieces. You now have 7 gold pieces. A goblin comes into view. It is wielding a +2 dagger of venom. The goblin shouts! The goblin hits you but does no damage. You are poisoned. You hit the goblin but do no damage. You feel sick. The goblin hits you with a +2 dagger of venom. You barely miss the goblin. You feel sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You barely miss the goblin. You feel very sick. The goblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of venom (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +2 dagger of venom. You die... #.# #.# ###### #.# #.# # #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.######### #@# #.......... #g# ########### #.# #.# #.# # ... . ### # You could see a goblin. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 372 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 4 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 1