Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1689148057588461039 1 AberrantSnake the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Jan 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (13 turns). AberrantSnake the Chiller (Merfolk Ice Elementalist) Turns: 13, Time: 00:00:13 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, AberrantSnake the Merfolk Ice Elementalist. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found the merfolk skeleton of AberrantSnake. Found a staircase leading out of the dungeon. You open the door. A goblin comes into view. It is wielding a +0 club. There is an open door here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep) You freeze the goblin. The goblin shouts! The goblin is moderately wounded. A bat comes into view. The goblin closely misses you. The bat moves out of view. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded) You freeze the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #.#.........# #.#...###...# #@'...#รท#.<.# #.#...###...# ...#.........# ..############## +# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AberrantSnake the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_corners Action || total ---------------------------++------- Cast: Freeze || 2 Dodge: Dodged || 1