Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 9315060386385609857 89 AberrantSnake the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Jan 5, 2024. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon on Jan 6, 2024. The game lasted 00:09:54 (1926 turns). AberrantSnake the Conjurer (Tengu Conjurer) Turns: 1926, Time: 00:09:54 Health: -1/24 AC: 3 Str: 8 XL: 4 Next: 55% Magic: 2/8 EV: 11 Int: 20 God: Gold: 94 SH: 3 Dex: 12 Spells: 6/7 levels left rFire + . . (no weapon) rCold . . . l - +0 buckler rNeg . . . j - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -22) A: beak, talons 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons k - a +0 short sword Armour a - a +0 robe j - a +0 leather armour (worn) l - a +0 buckler (worn) Jewellery c - a ring of protection from fire (left hand) Scrolls d - 7 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} g - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} i - a scroll of poison {unknown} m - a scroll of amnesia {unknown} o - a scroll of fear {unknown} Potions b - 2 potions of magic f - a potion of might {unknown} n - a potion of attraction {unknown} Skills: + Level 2.6 Dodging - Level 2.0 Stealth + Level 1.2 Shields + Level 2.3 Spellcasting * Level 6.2 Conjurations * Level 2.8 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 4% 2 Dazzling Flash Conj/Hex 28% N/A 28% 3 Sublimation of Blood Necr 2% N/A 47% 2 Fulminant Prism Conj/Hex 7% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 67% 4 Irradiate Conj/Tmut 7% 3d14 95% 5 Petrify Tmut/Erth 2% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is moderately wounded. The water moccasin closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You block the adder's attack. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #..## #....# # #..# ##....# ... ####..###.....## .. ..##..##...#...## ..# #..........##...# ..# ##......>.###...##..# #..####...##....#..# #.## ###.......S..## ##†# ##.....@†...# #.## ##..#####..... #.# #..## ... #.# #..# . .## #.## ..### #..# #...#####...# ###....#..... # ##......... You could see a water moccasin. Vanquished Creatures 5 adders 3 dart slugs 3 orcs (D:3) 4 bats 3 endoplasms 2 giant cockroaches 9 goblins 4 hobgoblins A kobold (D:3) A quokka (D:2) 2 ball pythons (D:3) A frilled lizard (D:2) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AberrantSnake the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 104 | D:1 | Reached skill level 1 in Air Magic 104 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/6 162 | D:1 | You fall into a shaft and drop 1 floor! 466 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1054 | D:3 | Reached skill level 1 in Shields 1142 | D:3 | Reached skill level 6 in Conjurations 1174 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/8 1920 | D:4 | Noticed a water moccasin 1926 | D:4 | HP: 1/24 [water moccasin (7)] 1926 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms D:2: layout_loops_ring D:3: layout_rooms, minmay_starry_boxes D:4: layout_layer_cave Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 2 | 2.8 Shields | 1 | 1.2 Conjurations | 6 | 6.2 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 24 || 26 Kick | 2 | 5 || 7 Peck | | 2 || 2 Cast: Magic Dart | 51 | 29 || 80 Armour: Robe | 1 | || 1 Leather armour | | 13 || 13 Dodge: Dodged | 7 | 12 || 19 Block: Buckler | | 1 || 1