Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2456940141884084871 36 AberrantSnake the Conjurer (level 3, -5/19 HPs) Began as a Tengu Conjurer on Jan 6, 2024. Killed from afar by Terence (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:58 (1192 turns). AberrantSnake the Conjurer (Tengu Conjurer) Turns: 1192, Time: 00:05:00 Health: -5/19 AC: 3 Str: 7 XL: 3 Next: 37% Magic: 3/7 EV: 11 Int: 20 God: Gold: 31 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls e - a scroll of blinking {unknown} h - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 5.8 Conjurations * Level 1.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Dazzling Flash Conj/Hex 28% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 3% 2 Fulminant Prism Conj/Hex 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History HP restored. There is a stone staircase leading down here. h - a scroll labelled ZANAPP WOTEA Terence the Incautious comes into view. He is wielding a +1 hand axe of draining and carrying a wand of flame (13). Press: ? - help, v - describe, . - travel Here: Terence, wielding a +1 hand axe of draining, wearing a +0 chain mail and carrying a wand of flame (13) (asleep) The floor. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 hand axe of draining, wearing a +0 chain mail and carrying a wand of flame (13) (asleep, 100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of draining, wearing a +0 chain mail and carrying a wand of flame (13) (100% to hit) The magic dart hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of draining, wearing a +0 chain mail and carrying a wand of flame (12) (100% to hit) The magic dart hits Terence! Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of draining, wearing a +0 chain mail and carrying a wand of flame (11) (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! You die... ######### ....@...# # ###@#.###.. #####.......... #.........###.. #.###.#....... #.# #.#######... ###.# #.# ..# #...# #.# #<# #.### #.# #.#.# #.#####.########.#.### You could see Terence. Vanquished Creatures An adder (D:2) 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AberrantSnake the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 160 | D:1 | Reached skill level 1 in Air Magic 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 566 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 570 | D:1 | Learned a level 3 spell: Dazzling Flash 1188 | D:2 | Noticed Terence 1192 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Air Magic | 1 | 1.9 Dodging | | 2.5 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 5.8 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 52 Dazzling Flash || 1 Stab: Invisible || 1 Armour: Robe || 1 Dodge: Dodged || 6