Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12971285471350829026 37 AberrantSnake the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Jan 6, 2024. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:38 (1490 turns). AberrantSnake the Conjurer (Tengu Conjurer) Turns: 1490, Time: 00:04:39 Health: 0/19 AC: 3 Str: 7 XL: 3 Next: 41% Magic: 0/7 EV: 11 Int: 20 God: Gold: 88 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . q - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ p - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) Missiles g - 3 poisoned darts j - a throwing net Armour a - a +0 robe q - a +0 leather armour (worn) Jewellery p - a +4 ring of slaying (left hand) Scrolls d - a scroll of amnesia {unknown} k - 4 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of attraction {unknown} e - 2 potions of curing {unknown} h - a potion of haste {unknown} i - a potion of flight {unknown} m - 2 potions of degeneration {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund gestures at you while chanting. The puff of flame hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. Without enough magic to sustain it, your searing ray dissipates. Sigmund screams, "Don't try to resist!" Sigmund casts a spell at you. You resist with significant effort. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund closely misses you. Sigmund casts a spell at you. The puff of flame hits you! You die... ## ## . .# .# #. .# #.# .##.# ##.# ...# .#.# .....#.###..# .#.## ....#....@.# ....# ##.....###.## ....###...##.# #.# ........#@##.# #.# ..........b#.# #@# .##.####.#.#.# #.# .........#.#.###.# ########...†.....# # #.######### You could see Sigmund. Vanquished Creatures A worm (D:2) A dart slug (D:1) 6 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:2) 4 jackals (D:2) 5 kobolds 2 ball pythons 5 bats 2 frilled lizards (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AberrantSnake the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 598 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:1 | Reached skill level 6 in Conjurations 897 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1464 | D:2 | Noticed Sigmund 1490 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, minmay_misc_feat_ornament, chequers_serial_rivers_marsh, minmay_tree_intersection D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.1 Dodging | | 2.7 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Mace || 1 Cast: Magic Dart || 51 Searing Ray || 3 Armour: Robe || 1 Dodge: Dodged || 4