Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12385798468455533187 41 AberrantSnake the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Jan 9, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1604 turns). AberrantSnake the Conjurer (Tengu Conjurer) Turns: 1604, Time: 00:02:31 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 52% Magic: 5/7 EV: 12 Int: 20 God: Gold: 90 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} n - 2 scrolls of enchant armour {unknown} o - a scroll of magic mapping {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - a potion of brilliance {unknown} i - a potion of haste {unknown} m - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 6.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Slow Hex 8% N/A 16% 1 Sting Tmut/Pois 8% 1d3 16% 1 Poisonous Vapours Pois/Air 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Olgreb's Toxic Radiance Pois 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug! You kill the dart slug! HP restored. o - a scroll labelled BAICIETEEME A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin! You kill the goblin! There is a stone staircase leading up here. You see here 2 stones. Found a short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. Found a hammer. Found a runed translucent door. Okay, then. As you open the door, it creaks loudly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are confused. Crazy Yiuf completely misses you. You hit Crazy Yiuf but do no damage. Your kick misses Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf screams, "Whiteboard! Fire mumblescurry sanguine." Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel yourself speed up. You bump into the tree. You hit Crazy Yiuf but do no damage. Your kick misses Crazy Yiuf. Crazy Yiuf is moderately wounded. You feel less confused. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... .####.....####....# ..........# #+..+# ###.......# ♣....♣ ....#....)## ♣...♣♣ #####......# ♣♣.♣♣ ######.# ♣.♣♣ #.# ♣♣.♣ # ##.# ♣.♣♣ #########..# ♣♣@♣ .##........# #g# ....#...##.# ... ##....####.# #...# ####.......# #..)# ###...####.# ##### ...........# ###..############## ....## #..........# You could see Crazy Yiuf. Vanquished Creatures 2 dart slugs (D:2) 3 ball pythons (D:1) 5 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) A bat (D:1) 3 frilled lizards (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AberrantSnake the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 107 | D:1 | Learned a level 2 spell: Searing Ray 160 | D:1 | Reached skill level 6 in Conjurations 607 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1595 | D:2 | Found a runed translucent door. 1596 | D:2 | Noticed Crazy Yiuf 1604 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, supply_closet_lemuel D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Kick || 1 Dagger || 2 Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 4