Dungeon Crawl Stone Soup version 0.31-b1-12-gca42e3d1b8 (webtiles) character file. Game seed: 14410828970739218146 61 AberrantSnake the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Jan 14, 2024. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1723 turns). AberrantSnake the Conjurer (Tengu Conjurer) Turns: 1723, Time: 00:03:01 Health: -1/24 AC: 2 Str: 8 XL: 4 Next: 7% Magic: 5/9 EV: 27 Int: 20 God: Gold: 112 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat, wizardry (x1) @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry (left hand) Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic e - 2 potions of might {unknown} f - 2 potions of haste {unknown} Skills: + Level 2.4 Dodging + Level 2.0 Stealth + Level 2.8 Spellcasting + Level 6.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 16% 4 Conjure Ball Lightning Conj/Air 7% 3x3d6 90% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A rat comes into view. The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. The magic dart hits the rat! You kill the rat! You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. The magic dart hits the rat. You kill the rat! Found a dagger. You see here a rat corpse. You see here a +0 dagger. Found a hammer. Found a runed translucent door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (asleep, fire blocked by a runed translucent door) The floor. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +4 quarterstaff of chaos!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you! You die... ##########.#####..####........ # #..# #....# #........ # #### #....# #.####### ## #.# ##...# #......# .### #.# ##.## #......# ...# #.# ##.# #......# ##.#######.# #.## #......# ...........# ##.# #......# ###.######.# #@## #......# #...## #.# #g# #......# ###..# #.# ... #......# ##.###.# #...# #'###'## ######..#### #)..# #.# #.# ......#..## ##### #.# #.# #####.##..# #.# #.# '.#.†.###'######### #.# #.# #####.............####.# #.# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 3 bats 3 endoplasms (D:1) 3 giant cockroaches 6 goblins 2 hobgoblins 4 jackals (D:1) 3 kobolds (D:1) 7 ball pythons 9 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AberrantSnake the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 243 | D:1 | Learned a level 2 spell: Searing Ray 736 | D:1 | Reached skill level 6 in Conjurations 750 | D:1 | Reached XP level 3. HP: 18/19 MP: 0/7 1500 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/9 1716 | D:2 | Found a runed translucent door. 1717 | D:2 | Noticed Crazy Yiuf 1723 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms D:2: layout_basic, minmay_rat_gold_closets, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.4 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Kick | 2 | || 2 Peck | 2 | || 2 Cast: Magic Dart | 63 | 8 || 71 Searing Ray | 2 | 1 || 3 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 14 | 1 || 15