Dungeon Sprint DCSS version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 16115134816871526255 0 AccursedSamuel the Conjurer (level 1, -5/11 HPs) Began as an Octopode Conjurer on May 2, 2023. Slain by a +1 spectral club (6 damage) ... created by Ijyb ... while paralysed by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (32 turns). AccursedSamuel the Conjurer (Octopode Conjurer) Turns: 32, Time: 00:00:26 Health: -5/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, AccursedSamuel the Octopode Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +1 spectral club and carrying a wand of paralysis (12). There is an open door here. The helpless Ijyb fails to defend herself. You tentacle-slap Ijyb. You grab Ijyb. You squeeze Ijyb, but do no damage. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +1 spectral club. The +1 spectral club hits you. * * * LOW HITPOINT WARNING * * * A +1 spectral club comes into view. You tentacle-slap Ijyb but do no damage. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. You suddenly lose the ability to move! You lose your grip on Ijyb. The +1 spectral club disappears. Ijyb hits you with a +1 spectral club. * * * LOW HITPOINT WARNING * * * The +1 spectral club hits you. Ouch! That really hurt! You die... ####### #<.#(g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see a +1 spectral club (wandering) and Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | AccursedSamuel the Octopode Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D | Noticed Ijyb 31 | D | Paralysed by Ijyb for 3 turns 32 | D | Slain by a +1 spectral club Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts