Dungeon Crawl Stone Soup version 0.28-a0-1190-g77e1c55843 (webtiles) character file. Game seed: 7507512605054066997 58 Adrian566 the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Dec 19, 2021. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (2298 turns). Adrian566 the Conjurer (Demigod Conjurer) Turns: 2298, Time: 00:02:45 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 52% Magic: 0/8 EV: 12 Int: 24 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of identify f - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The worm is moderately wounded. You hit the worm. The worm is moderately wounded. The worm bites you! You hit the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded, 93% to hit) The searing ray hits the worm! The worm is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 93% to hit) The searing ray hits the worm! The worm is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 93% to hit) The searing ray hits the worm! The worm is almost dead. (Press . to maintain the ray.) The worm bites you! You die... #...# ####.#.# #.w.w..# #.##.#.#######.# #.##.#.........# #....###.####.# #.#### #.# ##+## #.######w###...## #.......@##.....## ## #........#.......## #.# #....###..........####... #........†........'...### #....###..........###.†.. ##...# #.#.......## ###.. #.#.# #.##.....## #.. #.#.# #?###.(.## #.. #.... ..# ##'## ##. You could see a worm. Vanquished Creatures 3 adders (D:2) A ball python (D:1) 3 bats 7 endoplasms 4 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) 3 kobolds A quokka (D:1) A frilled lizard (D:2) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Adrian566 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 863 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 904 | D:1 | Reached skill level 4 in Conjurations 1351 | D:1 | Learned a level 2 spell: Searing Ray 1958 | D:2 | Reached XP level 3. HP: 21/26 MP: 2/8 2298 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, grunt_decor_one_mirror D:2: minmay_angry_zag, layout_loops_corners, nicolae_ecumenical_oubliette Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Stealth | 2 | 2.3 Spellcasting | 2 | 2.0 Dodging | | 1.8 Action || total -------------------------++------- Melee: Dagger || 17 Cast: Magic Dart || 29 Searing Ray || 16 Use: Potion || 4 Scroll || 2 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2297 | 2120 | 177 | 0 | 1875 | 2 | 1148.5 | Dungeon | 2297 | 2120 | 177 | 0 | 1875 | 2 | 1148.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1535 daAuts D:2: 762 daAuts