Dungeon Crawl Stone Soup version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 14492391762640249218 0 Adverbial the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Mar 11, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (22 turns). Adverbial the Vexing (Poltergeist Hexslinger) Turns: 22, Time: 00:00:16 Health: 0/12 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is an escape hatch in the floor here. You reach down and open the door. There is an open door here. You reach down and open the door. Found 2 poisoned darts. A hobgoblin comes into view. Found 10 gold pieces. The hobgoblin shouts! You hear a shout! A rat comes into view. You hear a shout! There is an open door here. A hobgoblin comes into view. You see here 2 poisoned darts. A hobgoblin comes into view. Found a scroll labelled LOSTRY CESEY. The rat squeaks loudly. The hobgoblin closely misses you. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. A goblin comes into view. It is wielding a +0 dagger. The rat attacks as it pursues you! The rat closely misses you. You see here a scroll labelled LOSTRY CESEY. The goblin shouts! You shoot a sling bullet. The sling bullet closely misses the rat. The sling bullet barely misses the hobgoblin. The sling bullet hits the hobgoblin but does no damage. The rat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet closely misses the rat. The goblin shouts! The sling bullet hits the hobgoblin! You kill the hobgoblin! The rat bites you but does no damage. The hobgoblin hits you. You die... . #.### #+#..>..# #. #...## #.#.....# ... #....+ #.+.....# ....##...####.#'##### ...$...g.('.....# ....##..#####+### . #.†# #gr#####.. #.@..g.... #......... ....#####g# ####.# #.# #.. #.# #.# You could see 2 hobgoblins, 2 goblins and a rat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Adverbial the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 22 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, patterned_corridor Action || total ---------------------------++------- Fire: Sling || 2 Armour: Skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts