Dungeon Crawl Stone Soup version 0.27-a0-423-gf312af23e9 (webtiles) character file. Game seed: 9643839459242935441 117 Aerich the Conjurer (level 4, -4/35 HPs) Began as a Draconian Conjurer on Feb 26, 2021. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +0 dire flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:14:57 (2250 turns). Aerich the Conjurer (Draconian Conjurer) Turns: 2250, Time: 00:14:58 Health: -4/35 AC: 7 Str: 10 XL: 4 Next: 71% Magic: 2/7 EV: 12 Int: 18 God: Vehumet [......] Gold: 105 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . p - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . i - +0 pair of gloves Will ..... h - +0 pair of boots Stlth ++........ r - amulet of magic regeneration HPRegen 0.11/turn (no ring) MPRegen 0.35/turn (no ring) @: mighty A: unfitting armour, cold-blooded, AC +5 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 short sword n - a +0 flail p - a +1 dagger of speed (weapon) s - a +0 dagger t - a +0 battleaxe Missiles d - 33 stones g - 43 arrows j - 16 sling bullets q - 13 bolts Armour h - a +0 pair of boots (worn) i - a +0 pair of gloves (worn) Jewellery r - an amulet of magic regeneration (around neck) Scrolls c - 2 scrolls of identify f - a scroll of random uselessness {unknown} k - 2 scrolls of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of flight e - a potion of attraction {unknown} l - a potion of heal wounds {unknown} Skills: + Level 1.6 Fighting + Level 1.3 Short Blades + Level 2.7 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 76% 2% 1 b - Searing Ray Conj 38% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Edmund is lightly wounded. (Press . to maintain the ray.) Edmund says, "You wouldn't believe how much I paid for this flail." The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +0 dire flail of protection! The searing ray misses Edmund. Edmund barely misses you. The searing ray hits Edmund. Edmund is moderately wounded. You finish channeling your searing ray. Edmund closely misses you. Edmund completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 chain mail (moderately wounded, 16% to evade) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of protection. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +0 dire flail of protection! You hit Edmund but do no damage. Your tail-slap misses Edmund. Edmund is moderately wounded. You feel very mighty all of a sudden. Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is moderately wounded. Edmund barely misses you. You barely miss Edmund. Edmund is moderately wounded. You puncture Edmund! Edmund is heavily wounded. Edmund hits you with a +0 dire flail of protection. You die... .# #...# #........# #......## .# ########........# #........ .#####......##.##########......## ................................. ######......###.####.####.....### ##.......###..###'####........ ##......................####.## #..#########..#######...# #.# # #..# ........@@...)#...# #.# ###..# .#...........##...# #.# .##..### ##[#.........#...# #.# ..#...P# ###.######..#...# #.# .....PP# ... ..#...# #.# ..#..P.# #... ..#...# #.. .##....####### ### ##.......... #...[......# You could see Edmund. Vanquished Creatures An orc wizard (D:4) 3 gnolls (D:2) An ooze (D:2) A worm (D:2) 2 dart slugs 2 leopard geckos (D:1) 2 orcs (D:4) 3 giant cockroaches 7 goblins (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 4 kobolds (D:1) 4 bats (D:1) 3 frilled lizards A jackal skeleton (D:4) 8 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aerich the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 757 | D:1 | Reached XP level 3. HP: 11/27 MP: 6/6 1132 | D:1 | Learned a level 2 spell: Searing Ray 1459 | D:2 | Reached skill level 1 in Fighting 1582 | D:2 | Reached XP level 4. HP: 31/35 MP: 7/7 1612 | D:2 | HP: 1/35 [rat (3)] 1961 | D:2 | You fall into a shaft and drop 2 floors! 1968 | D:4 | Reached skill level 1 in Short Blades 2103 | D:4 | Found a radiant altar of Vehumet. 2128 | D:4 | Became a worshipper of Vehumet 2230 | D:4 | Noticed Edmund 2250 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, hangedman_decor_push D:2: layout_basic, kennysheep_donut, evilmike_ruin_ashenzari D:4: layout_basic, lemuel_round_altar, chequers_serial_rivers_marsh, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.7 Fighting | 1 | 1.6 Short Blades | 1 | 1.3 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 41 | || 41 Short sword | 124 | 26 || 150 Tailslap | 12 | 4 || 16 Dagger | | 7 || 7 Cast: Magic Dart | 29 | 6 || 35 Searing Ray | | 5 || 5 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armor: Skin | 70 | 8 || 78 Dodge: Dodged | 127 | 24 || 151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2260 | 2243 | 17 | 401 | 1278 | 3 | 753.3 | Dungeon | 2260 | 2243 | 17 | 401 | 1278 | 3 | 753.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 591 daAuts D:4: 286 daAuts