Dungeon Crawl Stone Soup version 0.27-a0-531-gb72ec1a1b6 (webtiles) character file. Game seed: 692655993670986271 12 Aerich the Conjurer (level 2, -1/13 HPs) Began as a Vine Stalker Conjurer on Mar 5, 2021. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (262 turns). Aerich the Conjurer (Vine Stalker Conjurer) Turns: 262, Time: 00:01:17 Health: -1/13 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 0/6 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit + c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Skills: + Level 1.6 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A gnoll comes into view. It is wielding a +0 halberd. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You hear an angry hiss. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the rat. You kill the rat! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (0% to evade) The magic dart hits the kobold. The kobold is severely wounded. A frilled lizard comes into view. The gnoll shouts! You hit the kobold. You kill the kobold! You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is severely wounded. You kill the hobgoblin! Your magical contamination has completely faded away. You hit the frilled lizard. You kill the frilled lizard! The gnoll barely misses you. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear a shout! You hear an angry hiss. A hobgoblin comes into view. Items here: ( ) ††. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ###..######### #.# .g..........# #.# #K.#.#####.#####.### #.†#.##............# ####.............##.... .........#.####..###... .####...#.# #..#..... #g..#.# #........ #@..#.# ##.#..... #...#.# #.###... ......)...#.# #.# #... ...>......#.# #.. .... .....######.. ....# ##### You could see a gnoll (very poisoned), a hobgoblin and a kobold. Vanquished Creatures An adder zombie (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python zombie (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aerich the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 194 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 197 | D:1 | Learned a level 2 spell: Searing Ray 262 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, minmay_misc_feat_iff, minmay_octomino_c4 Action || total -------------------------++------- Melee: Unarmed || 1 Bite || 1 Dagger || 6 Cast: Magic Dart || 15 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 261 | 0 | 69 | 143 | 1 | 261.0 | Dungeon | 261 | 261 | 0 | 69 | 143 | 1 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts