Dungeon Crawl Stone Soup version 0.27-a0-531-gb72ec1a1b6 (webtiles) character file. Game seed: 862794754068600144 158 Aerich the Conjurer (level 5, -1/24 HPs) Began as a Vine Stalker Conjurer on Mar 5, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:09:38 (2935 turns). Aerich the Conjurer (Vine Stalker Conjurer) Turns: 2935, Time: 00:09:39 Health: -1/24 AC: 2 Str: 10 XL: 5 Next: 39% Magic: 0/11 EV: 12 Int: 18 God: Gold: 89 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 1.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 114 stones f - 17 arrows k - 19 poisoned darts l - 6 curare-tipped darts Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} g - a scroll of fear {unknown} m - a scroll of identify {unknown} Potions e - 2 potions of curing {unknown} h - 3 potions of brilliance {unknown} i - 3 potions of haste {unknown} j - 2 potions of heal wounds {unknown} n - 2 potions of might {unknown} o - a potion of mutation {unknown} p - a potion of attraction {unknown} q - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.9 Stealth + Level 3.8 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The orc priest closely misses you. Things that are here: a +0 short sword; a +0 robe You hit the orc priest but do no damage. Your bite misses the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. You hit the orc priest. Your bite misses the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. You barely miss the orc priest. Your bite misses the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest closely misses you. You hit the orc priest. Your bite misses the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. You struggle to resist. You completely miss the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. You bite the orc priest, but do no damage. The orc priest is severely wounded. The orc priest completely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.....# .....## ...... ....# .).. # #).####.# #. #. #o....... ##..#.#####@# ............# #.....†.#### #..#.##†# # .. #<# ##. #)# ....###.# .......†.# ####.##### You could see an orc priest. Vanquished Creatures Terence (D:2) A worker ant (D:3) A hound zombie (D:3) 2 adders An ooze (D:2) A worm (D:2) A dart slug (D:1) 3 orcs (D:3) 11 bats 2 giant cockroaches 4 goblins 6 hobgoblins 5 jackals A quokka (D:2) 3 ball pythons 2 frilled lizards (D:1) 13 kobolds 6 rats 64 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aerich the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 301 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 304 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/7 2033 | D:2 | Found an iron altar of Okawaru. 2043 | D:2 | Reached skill level 5 in Conjurations 2043 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2043 | D:2 | Reached XP level 4. HP: 21/21 MP: 3/9 2275 | D:2 | Found a faded altar of an unknown god. 2484 | D:2 | Noticed Terence 2501 | D:2 | Killed Terence 2798 | D:3 | Reached XP level 5. HP: 24/24 MP: 2/11 2935 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_corners, serial_bayou_lagoon_b D:2: layout_rooms, chequers_ecumenical_altar_island, okawaru_metal_pillars_1_2, uniq_terence D:3: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.2 Spellcasting | 3 | 3.8 Dodging | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.2 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | 17 || 26 Bite | 2 | 6 || 8 Cast: Magic Dart | 80 | 38 || 118 Searing Ray | 1 | 4 || 5 Armor: Robe | 10 | 3 || 13 Dodge: Dodged | 16 | 19 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2980 | 2871 | 109 | 835 | 1571 | 3 | 993.3 | Dungeon | 2980 | 2871 | 109 | 835 | 1571 | 3 | 993.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1407 daAuts D:1: 1341 daAuts D:3: 231 daAuts