Dungeon Crawl Stone Soup version 0.27-a0-531-gb72ec1a1b6 (webtiles) character file. Game seed: 9770720093919082766 107 Aerich the Conjurer (level 4, -8/21 HPs) Began as a Vine Stalker Conjurer on Mar 5, 2021. Mangled by a gnoll ... wielding a +0 spear (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:21 (2278 turns). Aerich the Conjurer (Vine Stalker Conjurer) Turns: 2278, Time: 00:07:22 Health: -8/21 AC: 3 Str: 10 XL: 4 Next: 85% Magic: 0/9 EV: 12 Int: 18 God: Gold: 160 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . a - +2 hand axe (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit + d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . q - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 1.07/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of freezing (weapon) b - a +0 hunting sling c - a +0 long sword of protection v - a +1 antimagic short sword Missiles e - 34 stones i - 25 arrows l - 7 datura-tipped darts u - 2 boomerangs Armour d - a +0 robe (worn) q - a +0 pair of gloves (worn) Scrolls g - a scroll of fog {unknown} h - 2 scrolls of enchant weapon {unknown} m - a scroll of teleportation {unknown} n - 3 scrolls of identify {unknown} p - a scroll of magic mapping {unknown} Potions f - a potion of ambrosia {unknown} j - a potion of flight {unknown} k - a potion of resistance {unknown} o - a potion of magic {unknown} r - a potion of degeneration {unknown} s - a potion of curing {unknown} t - 2 potions of invisibility {unknown} w - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 1.9 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the gnoll. You freeze the gnoll. Your bite misses the gnoll. The gnoll is severely wounded. You hit the gnoll. You freeze the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 3! You hit the orc. You freeze the orc. You bite the orc. You kill the orc! The gnoll closely misses you. Things that are here: a +0 mace; an orc corpse Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (0% to evade) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. Things that are here: a +0 mace; an orc corpse You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is moderately wounded. The gnoll hits you with a +0 spear! The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 0% to evade) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... ...# ..... ...# ...... ...# ...... ...## # ...... . ...##.# ......# .. ...##.###....... ... ................## .... ................@# ..... .........#######)####...... ................g...)....g. ...................##...... .........########..# ..... ###......# #...##..# .... #....[.# #.#.###.## ... ######## #.#......# ## #.######.## You could see a gnoll. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:3) 3 dart slugs 4 orcs (D:3) A ball python (D:1) 4 giant cockroaches 8 goblins 5 hobgoblins 6 bats 2 frilled lizards 7 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aerich the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 173 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 176 | D:1 | Learned a level 2 spell: Searing Ray 780 | D:1 | Reached XP level 3. HP: 11/16 MP: 2/7 2008 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2008 | D:3 | Reached XP level 4. HP: 21/21 MP: 3/9 2067 | D:3 | Reached skill level 5 in Conjurations 2278 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms D:2: layout_basic, st_stairs_7 D:3: layout_basic, minitemple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Stealth | 3 | 3.1 Spellcasting | 3 | 3.1 Fighting | | 0.5 Dodging | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Bite | 4 | 2 || 6 Hand axe | 12 | 6 || 18 Cast: Magic Dart | 81 | 13 || 94 Searing Ray | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Armor: Robe | 9 | 1 || 10 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2281 | 2221 | 60 | 376 | 1441 | 3 | 760.3 | Dungeon | 2281 | 2221 | 60 | 376 | 1441 | 3 | 760.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 835 daAuts D:3: 432 daAuts