Dungeon Crawl Stone Soup version 0.27-a0-562-g0d39f094a4 (webtiles) character file. Game seed: 12074180307046443587 58 Aerich the Conjurer (level 3, -2/24 HPs) Began as a Vampire Conjurer on Mar 8, 2021. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:07:21 (1366 turns). Aerich the Conjurer (Vampire Conjurer) Turns: 1366, Time: 00:07:22 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 76% Magic: 0/7 EV: 11 Int: 20 God: Gold: 81 SH: 3 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 hunting sling Missiles g - 42 stones Armour c - a +0 buckler (worn) e - a +0 robe (worn) Scrolls h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - 2 potions of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.6 Spellcasting + Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 5% 1 b - Searing Ray Conj 34% 3d4 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 34% 3 Fulminant Prism Conj/Hex 4% 3d6 75% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal closely misses you. You open the door. The jackal bites you. x2 Found a scroll labelled ZOHUD YDDE. The jackal bites you. There is an open door here. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (28% to evade) The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal! You kill the jackal! The searing ray hits the quokka. You kill the quokka! The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is almost dead. You block the gnoll's attack. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. Found a stone staircase leading down. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (19% to evade) The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.......#.# ###.......#.### ............># # #......?..#.# ..#...........# ............. #........#.# #.....@...# #.##.#'#..# # #g#..# # #)...# #.###....#.# #.#........# #.#.#.##.### .####..g#...... #g....g.####h### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 10 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:2) A ball python (D:1) 4 bats (D:1) 8 kobolds (D:1) 5 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aerich the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 205 | D:1 | Learned a level 2 spell: Searing Ray 789 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/6 1366 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, amethyst_killhole, kennysheep_minor_cross, chequers_garden, roderic_nine_men_s_morris D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.6 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 3.3 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Club || 16 Unarmed || 5 Bite || 1 Cast: Magic Dart || 66 Searing Ray || 2 Armor: Robe || 6 Dodge: Dodged || 14 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1331 | 37 | 211 | 826 | 2 | 684.0 | Dungeon | 1368 | 1331 | 37 | 211 | 826 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1353 daAuts D:2: 14 daAuts