Dungeon Crawl Stone Soup version 0.27-a0-562-g0d39f094a4 (webtiles) character file. Game seed: 18282364277413002101 57 Aerich the Conjurer (level 3, -4/28 HPs) Began as a Draconian Conjurer on Mar 8, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (2870 turns). Aerich the Conjurer (Draconian Conjurer) Turns: 2870, Time: 00:06:05 Health: -4/28 AC: 5 Str: 10 XL: 3 Next: 73% Magic: 1/6 EV: 12 Int: 18 God: Gold: 141 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hunting sling n - a +0 spear Missiles f - 19 arrows h - 78 stones j - 13 sling bullets m - 5 boomerangs p - 35 bolts Scrolls c - 2 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} o - 2 scrolls of amnesia {unknown} Potions d - a potion of mutation {unknown} e - 2 potions of lignification {unknown} g - 3 potions of curing {unknown} i - a potion of haste {unknown} k - a potion of might {unknown} Skills: * Level 1.0 Fighting + Level 2.4 Dodging + Level 1.9 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The goblin shouts! You hit the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You hit the orc priest but do no damage. Your tail-slap misses the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest (severely wounded, 0% to evade) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest barely misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. Your tail-slap misses the orc priest. The orc priest is severely wounded. The orc priest misses you. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest (severely wounded, 0% to evade) Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .#.####.##...............###.. .#.#.####..+.........####### #.. ....†....###.........# #.. .#######..†.....###### #.. #..#####.# #.. #..# #.# #.. ##.# #.# ### #.. #.# #..# #@# .... #.# ..#.# #o# #o# #.# #g# #.........# #.......).# #.?........ You could see an orc priest, an orc and a goblin. Vanquished Creatures An adder (D:2) 2 leopard geckos 2 orcs (D:3) 7 bats 2 giant cockroaches (D:1) 5 goblins 7 hobgoblins 3 jackals (D:3) 4 kobolds A ball python (D:2) 5 frilled lizards 2 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aerich the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 436 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 439 | D:1 | Learned a level 2 spell: Searing Ray 1760 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 2703 | D:3 | Reached skill level 1 in Fighting 2870 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, minmay_bisected D:2: layout_loops_ring D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Fighting | 1 | 1.0 Stealth | | 1.9 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 25 Tailslap || 5 Club || 28 Dagger || 25 Cast: Magic Dart || 77 Armor: Skin || 30 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2877 | 2704 | 173 | 640 | 1709 | 3 | 959.0 | Dungeon | 2877 | 2704 | 173 | 640 | 1709 | 3 | 959.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1591 daAuts D:2: 771 daAuts D:3: 513 daAuts