Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8139631093473459964 94 Agent3d2y the Conjurer (level 4, -15/24 HPs) Began as a Tengu Conjurer on Oct 8, 2024. Demolished by an ogre ... wielding a +0 giant club (36 damage) ... on level 5 of the Dungeon. The game lasted 00:17:11 (1762 turns). Agent3d2y the Conjurer (Tengu Conjurer) Turns: 1762, Time: 00:17:11 Health: -15/24 AC: 2 Str: 7 XL: 4 Next: 63% Magic: 8/9 EV: 10 Int: 20 God: Gold: 136 SH: 3 Dex: 13 Spells: 7/8 levels left rFire x . . h - +3 mace rCold + . . w - +0 buckler of a ziggurat {Harm rElec SInv} rNeg . . . a - +0 robe rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ s - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming), acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons g - a +0 club h - a +3 mace (weapon) l - a +0 club Missiles e - 6 poisoned darts k - 21 stones v - 2 boomerangs Armour a - a +0 robe (worn) d - a +0 pair of boots i - a +0 scale mail n - a +0 leather armour w - the +0 buckler of a ziggurat (worn) {Harm rElec SInv} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Magical Staves x - a staff of air Jewellery s - a ring of ice (left hand) Scrolls c - a scroll of revelation {unknown} j - a scroll of fog {unknown} m - 3 scrolls of identify {unknown} p - a scroll of noise {unknown} q - a scroll of vulnerability {unknown} t - 3 scrolls of enchant weapon {unknown} y - a scroll of immolation {unknown} z - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of might {unknown} o - a potion of attraction {unknown} r - 2 potions of heal wounds {unknown} u - 2 potions of haste {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Maces & Flails + Level 2.5 Dodging + Level 2.3 Stealth + Level 2.7 Spellcasting + Level 6.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 2% 2 Shock Conj/Air 64% 1d7 6% 1 Hailstorm Conj/Ice 24% 3d7 19% 3 Freeze Ice 16% 1d4 24% 1 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 52% 4 Frozen Ramparts Ice 8% 1d2 58% 3 Swiftness Air 2% N/A 58% 3 Airstrike Air 1% 2d(1-17) 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Found a scroll labelled KAMEEZ GIQYVU. t - 3 scrolls labelled WOFOITTOMIK (gained 1) Found a leather armour. y - a scroll labelled ZIYCVIOSUE z - a scroll labelled KAMEEZ GIQYVU There is a shaft here. You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a short sword, a whip and a glass wand. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A white imp comes into view. An ogre comes into view. It is wielding a +0 giant club. Found 3 stones. The ogre shouts! The white imp shouts, "Run away, thou plume-plucked weevil-witted pot-faker!" Found a leather armour. The white imp sputters. You see here a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (100% to hit) The magic dart hits the white imp. The white imp is moderately wounded. You hit the white imp. You claw the white imp, but do no damage. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you. You resist. You hit the white imp. You kill the white imp! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #. [###. .....# ......# ....... .....).### ......O..##### .......@.....###### .(................# .................... .................##+ ...##............# .. ###..........+ . #...........# ###...../..## ###....### You could see an ogre. Vanquished Creatures 5 adders A white imp (D:5) A ribbon worm (D:2) A dart slug (D:2) A bat (D:3) 5 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:3) 2 quokkas 3 ball pythons 5 frilled lizards 2 kobolds (D:2) 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agent3d2y the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 382 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 772 | D:2 | Found an iron altar of Okawaru. 825 | D:2 | Reached skill level 6 in Conjurations 825 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1394 | D:3 | Found a faded altar of an unknown god. 1411 | D:3 | Reached XP level 4. HP: 18/24 MP: 1/8 1655 | D:3 | Identified the +0 buckler of a ziggurat {Harm rElec SInv} 1753 | D:3 | You fall into a shaft and drop 2 floors! 1753 | D:5 | Entered Level 5 of the Dungeon 1757 | D:5 | Noticed an ogre 1762 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, minmay_fountain_box D:2: layout_basic, basic_altar D:3: layout_basic, hellmonk_ecumenical_altar_run_dry, uniq_ijyb D:5: layout_cave_pods, minmay_temple_entry_statues_fountains, corexii_hall_statues_x, minmay_liquid_box, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.8 Fighting | | 0.1 Maces & Flails | | 0.3 Dodging | | 2.5 Stealth | | 2.3 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Mace | 13 | 17 || 30 Kick | 3 | 5 || 8 Cast: Magic Dart | 53 | 9 || 62 Armour: Robe | 22 | 10 || 32 Dodge: Dodged | 48 | 14 || 62