Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 16365255514240285979 48 AhRhats the Magician (level 4, -19/31 HPs) Began as a Djinni Conjurer on Sept 11, 2025. Was an Initiate of Wu Jian. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:21:08 (1537 turns). AhRhats the Magician (Djinni Conjurer) Turns: 1537, Time: 00:21:09 Health: -19/31 AC: 2 Str: 8 XL: 4 Next: 0% Gold: 145 EV: 11 Int: 19 God: Wu Jian [......] SH: 0 Dex: 12 rFire + + . o - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... f - ring of willpower Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-20 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons b - a +0 mace j - a +1 short sword of protection Missiles c - 17 stones d - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) i - a +2 scale mail of cold resistance Magical Staves o - a staff of conjuration (weapon) Jewellery f - a ring of willpower (worn) Scrolls e - a scroll of silence {unknown} l - a scroll of acquirement {unknown} n - a scroll of identify {unknown} Potions g - 2 potions of magic {unknown} k - a potion of mutation {unknown} m - a potion of berserk rage {unknown} Baubles h - 3 flux baubles Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Throwing + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 c - Fulminant Prism Conj/Alch 14% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 26% 4 e - Foxfire Conj/Fire 100% 2x1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) You feel a surge of power! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the goblin. The goblin is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the goblin. You kill the goblin! The Council accepts your kill. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel agile. Unknown command. Found a chain mail. An ogre is nearby! An orc comes into view. It is wielding a +0 short sword. The orc shouts! An endoplasm comes into view. Your magical contamination has completely faded away. Okay, then. Found a scroll labelled WOEHEUS DOJIUW. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....#..#....... #........O...... ##...(...)#...... #.... #<##...... ....? #......... #... ##†.#...... ####.#.##.......... #.......O.......... #......@....o...... ##..#.....#........ ###...#........ #####......[. ###...... ...... ##.## You could see an ogre and an orc. Vanquished Creatures An adder (D:3) 2 ribbon worms (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons 2 bats (D:1) A frilled lizard (D:1) 8 goblins 6 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AhRhats the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AhRhats set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 222 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 606 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 606 | D:1 | Learned a level 1 spell: Foxfire 1227 | D:2 | Found an ornate altar of the Wu Jian Council. 1234 | D:2 | Became a worshipper of the Wu Jian Council 1524 | D:3 | Noticed an ogre 1528 | D:3 | Reached XP level 4. HP: 9/31 MP: 0/0 1537 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, grunt_decor_fettered D:2: layout_rooms, basic_altar D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable, chequers_ecumenical_altar_lobes, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.1 Short Blades | | 0.1 Throwing | | 0.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 4 | || 4 Short sword | 26 | || 26 Throw: Dart | 5 | || 5 Cast: Magic Dart | 68 | || 68 Searing Ray | 4 | || 4 Armour: Robe | 17 | 1 || 18 Dodge: Dodged | 15 | || 15