Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2069046324402573452 150 Ahithopel the Magician (level 5, 0/37 HPs) Began as a Djinni Conjurer on Jan 13, 2024. Slain by a gnoll sergeant ... wielding a +0 spear (6 damage) ... on level 4 of the Dungeon on Jan 14, 2024. The game lasted 00:05:52 (752 turns). Ahithopel the Magician (Djinni Conjurer) Turns: 752, Time: 00:05:53 Health: 0/37 AC: 2 Str: 6 XL: 5 Next: 58% Gold: 89 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + + d - +6 spear of Exquisite Death {venom, rF++} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +1 dagger d - the +6 spear of Exquisite Death (weapon) {venom, rF++} (You found it on level 3 of the Dungeon) rF: It greatly protects you from fire. Missiles e - 4 silver javelins Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} Potions c - a potion of invisibility Skills: * Level 1.0 Fighting * Level 0.8 Short Blades * Level 0.3 Polearms * Level 0.9 Throwing * Level 0.8 Armour * Level 2.5 Dodging * Level 2.0 Stealth * Level 4.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sandblast Erth 46% 2d11 1% 1 g - Scorch Fire 46% 2d6 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin shouts! The ogre shouts! The gnoll sergeant shouts! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll sergeant. The searing ray hits the ogre! The ogre is severely wounded. The gnoll sergeant hits you from afar with a +0 spear! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The searing ray hits the ogre! The ogre is almost dead. The gnoll sergeant hits you from afar with a +0 spear. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the ogre. You kill the ogre! You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Your Stealth skill increases to level 2! Your Spellcasting skill increases to level 4! You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'g'. It was a potion of heal wounds. You feel much better. The giant cockroach barely misses you. The giant cockroach misses you. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The goblin misses you. You fade into invisibility! The giant cockroach closely misses you. The gnoll sergeant hits you from afar with a +0 spear. You die... #### ...# #..# #.. # ##...# . ##..#.# #...#.....# #...gg@..# ##.)##B..# # #...# ..+## ... #... #... #.... You could see a gnoll sergeant (unable to see you), a giant cockroach (unable to see you) and a goblin (unable to see you). Vanquished Creatures An ogre (D:4) 2 gnolls (D:2) An adder (D:3) 2 worms (D:3) A dart slug (D:3) 2 orcs (D:3) 4 endoplasms 3 hobgoblins A quokka (D:2) 6 ball pythons 3 bats 2 frilled lizards 2 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ahithopel the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Ahithopel set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 207 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 446 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 446 | D:2 | Learned a level 1 spell: Sandblast 520 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 536 | D:3 | Identified the +6 spear of Exquisite Death {venom, rF++} 746 | D:4 | Noticed an ogre 746 | D:4 | Noticed a gnoll sergeant 750 | D:4 | Killed an ogre 751 | D:4 | Reached skill level 1 in Fighting 751 | D:4 | Reached skill level 4 in Spellcasting 751 | D:4 | Reached XP level 5. HP: 4/37 MP: 0/0 751 | D:4 | Learned a level 2 spell: Scorch 752 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms, minmay_pentomino_w2 D:2: layout_basic, basic_altar, ebering_dispersal_statue_hall, nicolae_figureground_sparkle, uniq_jessica, uniq_crazy_yiuf_cottage D:3: kennysheep_six_static_rooms, layout_rooms, serial_bayou_pond_b, minmay_vboxes D:4: nicolae_cairo_tiling_very_big, layout_gridville, grunt_qazlal_clouds, minmay_temple_entry_glassed_door, mrwooster_statue_mirror, serial_park_tiny_pond, minmay_cupped, uniq_menkaure, uniq_duvessa, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.0 Spellcasting | 4 | 4.2 Short Blades | | 0.8 Polearms | | 0.3 Throwing | | 0.9 Armour | | 0.8 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Spear | | 8 || 8 Cast: Magic Dart | 16 | 3 || 19 Searing Ray | 6 | 2 || 8 Sandblast | | 4 || 4 Use: Scroll | 4 | || 4 Potion | 2 | 2 || 4 Stab: Sleeping | 2 | || 2 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 13 | 9 || 22