ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.28-a0-1184-g53156a8862 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4874076501476498032, deterministic pregen: 1 Command line: /usr/games/crawl-git-53156a8862 -name AigisTheKnight -rc /dgldir/rcfiles/crawl-git/AigisTheKnight.rc -macro /dgldir/rcfiles/crawl-git/AigisTheKnight.macro -morgue /dgldir/morgue/AigisTheKnight/ -webtiles-socket /crawl-master/webserver/sockets/AigisTheKnight:2021-12-17.21:49:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-53156a8862(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56013cfe79df]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-53156a8862(_Z13do_crash_dumpv+0x431) [0x56013cfef2f1]: do_crash_dump() /usr/games/crawl-git-53156a8862(_Z20crash_signal_handleri+0x1fa) [0x56013cfe7e6a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fe7eb777210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fe7eb93824b]: /usr/games/crawl-git-53156a8862(+0x421a1d) [0x56013cfeea1d]: /usr/games/crawl-git-53156a8862(+0x421bd5) [0x56013cfeebd5]: /usr/games/crawl-git-53156a8862(+0x3e2902) [0x56013cfaf902]: /usr/games/crawl-git-53156a8862(+0x3e293b) [0x56013cfaf93b]: /usr/games/crawl-git-53156a8862(_Z16fill_status_infoiR11status_info+0x11b2) [0x56013d515802]: fill_status_info(int, status_info&) /usr/games/crawl-git-53156a8862(_ZN14TilesFramework12_send_playerEb+0x1ee9) [0x56013d6146d9]: TilesFramework::_send_player(bool) /usr/games/crawl-git-53156a8862(_ZN14TilesFramework6redrawEv+0xa6) [0x56013d618fd6]: TilesFramework::redraw() /usr/games/crawl-git-53156a8862(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x56013d6192d8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-53156a8862(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x56013d2350dd]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-53156a8862(+0x70136b) [0x56013d2ce36b]: /usr/games/crawl-git-53156a8862(_ZN14message_window4moreEbb+0x204) [0x56013d2d03c4]: message_window::more(bool, bool) /usr/games/crawl-git-53156a8862(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x56013d2d0950]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-53156a8862(_ZN13message_store10flush_prevEv+0x34a) [0x56013d2d0f0a]: message_store::flush_prev() /usr/games/crawl-git-53156a8862(+0x6fdfcc) [0x56013d2cafcc]: /usr/games/crawl-git-53156a8862(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x56013d2cb819]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-53156a8862(_Z4mprf16msg_channel_typePKcz+0xb4) [0x56013d2cbd34]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-53156a8862(+0x82fa83) [0x56013d3fca83]: /usr/games/crawl-git-53156a8862(_Z13player_reactsv+0x608) [0x56013d3fe708]: player_reacts() /usr/games/crawl-git-53156a8862(_Z12world_reactsv+0x6c5) [0x56013d623cd5]: world_reacts() /usr/games/crawl-git-53156a8862(+0xa585e3) [0x56013d6255e3]: /usr/games/crawl-git-53156a8862(+0xa5903d) [0x56013d62603d]: /usr/games/crawl-git-53156a8862(main+0x1a5) [0x56013cf40a25]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fe7eb7580b3]: /usr/games/crawl-git-53156a8862(_start+0x2e) [0x56013cf4153e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-53156a8862/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-53156a8862/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-53156a8862/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_rooms cheibrodos_ashenzari_chains dpeg_lair_monsters uniq_joseph uniq_psyche uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< HP restored. There is a stone staircase leading down here. Things that are here: a +0 whip; a +0 club; a +0 leather armour Done exploring. You see here a +0 long sword. There is a stone staircase leading down here. You climb downwards. Found 19 stones. There is a stone staircase leading up here. This spell is dangerous to cast! Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 11? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Found 12 gold pieces. You now have 317 gold pieces (gained 12). A jelly comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (asleep, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is lightly wounded. The jelly quivers. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is moderately wounded. Unknown command. The jelly hits you but does no damage. You hit the jelly but do no damage. Your weapon exudes an aura of protection. Your hands burn! The jelly is heavily wounded. The jelly hits you but does no damage. x2 You puncture the jelly! You kill the jelly! Magic restored. A steam dragon comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (asleep, 100% to hit) The sting hits the steam dragon but does no damage. The steam dragon is poisoned. The steam dragon hisses angrily. The steam dragon breathes steam at you. The ball of steam hits you. You resist. You hear an angry hiss. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (lightly wounded, poisoned, catching its breath, 74% to hit) The sting hits the steam dragon but does no damage. The steam dragon looks even sicker. The steam dragon is lightly wounded. You puncture the steam dragon! Your weapon exudes an aura of protection. The steam dragon is heavily wounded. The steam dragon bites you but does no damage. The steam dragon barely misses you. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. You hit the steam dragon. The steam dragon is severely wounded. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. You barely miss the steam dragon. The steam dragon is severely wounded. The steam dragon bites you but does no damage. The steam dragon closely misses you. The steam dragon misses you. The steam dragon closely misses you. You slash the steam dragon! The steam dragon is almost dead. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. You hit the steam dragon. The steam dragon is almost dead. You kill the steam dragon! The steam dragon scales are intact enough to wear. Things that are here: +0 steam dragon scales; a steam dragon corpse Things that are here: +0 steam dragon scales; a steam dragon corpse K - +0 steam dragon scales A steam dragon comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (wandering, hasn't noticed you, 74% to hit) The sting hits the steam dragon. The steam dragon is poisoned. The steam dragon is lightly wounded. The steam dragon hisses angrily. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (lightly wounded, poisoned, 74% to hit) The sting hits the steam dragon but does no damage. The steam dragon looks even sicker. The steam dragon is lightly wounded. Unknown command. You barely miss the steam dragon. The steam dragon is lightly wounded. The steam dragon bites you but does no damage. The steam dragon barely misses you. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. You closely miss the steam dragon. The steam dragon is lightly wounded. The steam dragon breathes steam at you. The ball of steam misses you. You closely miss the steam dragon. The steam dragon is lightly wounded. The steam dragon misses you. The steam dragon barely misses you. The steam dragon bites you but does no damage. The steam dragon claws you. You slash the steam dragon! Your weapon exudes an aura of protection. The steam dragon is moderately wounded. The steam dragon barely misses you. The steam dragon claws you but does no damage. You hit the steam dragon. The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam misses you. The steam dragon completely misses you. The steam dragon claws you but does no damage. You hit the steam dragon but do no damage. The steam dragon is heavily wounded. The steam dragon closely misses you. The steam dragon barely misses you. You closely miss the steam dragon. The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam misses you. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. You hit the steam dragon. The steam dragon is almost dead. The steam dragon bites you but does no damage. The steam dragon misses you. You slash the steam dragon! You kill the steam dragon! An ogre comes into view. It is wielding a +0 giant spiked club. Found a stone staircase leading down. The ogre shouts! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (88% to hit) The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. Unknown command. Found a ring mail. The ogre hits you with a +0 giant spiked club. You puncture the ogre! Your weapon exudes an aura of protection. The ogre is heavily wounded. The ogre barely misses you. You completely miss the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. You kill the ogre! Things that are here: a +0 giant spiked club; an ogre corpse You see here a +0 ring mail. You open the door. Found 16 gold pieces and a trident. There is an open door here. You see here a +0 trident. You now have 333 gold pieces (gained 16). You open the door. A water moccasin comes into view. There is an open door here. Found a stone staircase leading up. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) The sting hits the water moccasin. The water moccasin is poisoned. The water moccasin is lightly wounded. Unknown command. You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin looks more healthy. The water moccasin bites you. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. x2 You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin completely misses you. The water moccasin bites you but does no damage. You slash the water moccasin! The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin bites you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is poisoned. The water moccasin is almost dead. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. You kill the water moccasin! You see here a water moccasin corpse. A scorpion comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (74% to hit) The sting hits the scorpion. The scorpion is poisoned. The scorpion is lightly wounded. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned, 74% to hit) The sting misses the scorpion. Unknown command. You hit the scorpion. Your weapon exudes an aura of protection. The scorpion is heavily wounded. The scorpion misses you. The scorpion completely misses you. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion completely misses you. You hit the scorpion. Your weapon exudes an aura of protection. You kill the scorpion! You see here a scorpion corpse. A kobold demonologist comes into view. It is wielding a +0 dagger. Found a spear. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the kobold demonologist but does no damage. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. The kobold demonologist wonders, "What am I doing in here?" Casting: Mephitic Cloud (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 22 bolts. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. Casting: Mephitic Cloud (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (noxious fumes, lightly wounded, confused, 88% to hit) The sting hits the kobold demonologist but does no damage. The kobold demonologist is poisoned. The kobold demonologist is lightly wounded. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (noxious fumes, lightly wounded, confused, poisoned, 88% to hit) The sting hits the kobold demonologist but does no damage. The kobold demonologist looks even sicker. The kobold demonologist is lightly wounded. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. You hit the kobold demonologist. Your weapon exudes an aura of protection. The kobold demonologist is moderately wounded. The kobold demonologist hits you but does no damage. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (noxious fumes, moderately wounded, confused, very poisoned, 88% to hit) The sting hits the kobold demonologist but does no damage. The kobold demonologist looks even sicker. The kobold demonologist is moderately wounded. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (moderately wounded, confused, very poisoned, 88% to hit) The sting misses the kobold demonologist. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (moderately wounded, confused, very poisoned, 88% to hit) The sting hits the kobold demonologist. The kobold demonologist looks as sick as possible! The kobold demonologist is moderately wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavily wounded, confused, extremely poisoned, 88% to hit) The sting hits the kobold demonologist. The kobold demonologist looks as sick as possible! The kobold demonologist is heavily wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (severely wounded, confused, extremely poisoned, 88% to hit) The sting hits the kobold demonologist. The kobold demonologist looks as sick as possible! The kobold demonologist is severely wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (almost dead, confused, extremely poisoned, 88% to hit) The sting misses the kobold demonologist. Unknown command. The kobold demonologist barely misses you. You hit the kobold demonologist. Your weapon exudes an aura of protection. You kill the kobold demonologist! Your Fighting skill increases to level 6! Your Armour skill increases to level 6! Things that are here: a +0 dagger; a +0 robe You see here a +0 spear. L - a scroll labelled YTTUUKHL MEYNERCH You now have 350 gold pieces (gained 17). You open the door. There is an open door here. You open the door. There is an open door here. A shadow imp comes into view. The shadow imp shouts! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (73% to hit) The sting hits the shadow imp but does no damage. The shadow imp is poisoned. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the shadow imp. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp completely misses you. x2 You hit the shadow imp. Your weapon exudes an aura of protection. The shadow imp is almost dead. The shadow imp hits you but does no damage. You puncture the shadow imp! You kill the shadow imp! Found an escape hatch in the floor. Found a hand axe. Found a smoky red potion. A centaur skeleton comes into view. e - 2 smoky red potions (gained 1) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (100% to hit) The sting hits the centaur skeleton. The centaur skeleton partially resists. The centaur skeleton is lightly damaged. Unknown command. You puncture the centaur skeleton! Your weapon exudes an aura of protection. The centaur skeleton is moderately damaged. The centaur skeleton hits you. The centaur skeleton kicks you. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you but does no damage. You slash the centaur skeleton! The centaur skeleton is severely damaged. The centaur skeleton hits you. The centaur skeleton barely misses you. The centaur skeleton misses you. The centaur skeleton kicks you but does no damage. You slash the centaur skeleton! The centaur skeleton is almost destroyed. The centaur skeleton hits you but does no damage. The centaur skeleton closely misses you. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you but does no damage. You hit the centaur skeleton. You destroy the centaur skeleton! Found a stone staircase leading down. Found a leather armour. Found a stone staircase leading up. You open the door. There is an open door here. A bullfrog comes into view. Found a pair of gloves. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The bullfrog croaks. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (70% to hit) The sting misses the bullfrog. The bullfrog hits you but does no damage. Unknown command. You hit the bullfrog. Your weapon exudes an aura of protection. The bullfrog is moderately wounded. The bullfrog hits you but does no damage. x2 You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog closely misses you. The bullfrog hits you but does no damage. The bullfrog hits you. You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you but does no damage. The bullfrog hits you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded, 70% to hit) The sting hits the bullfrog. The bullfrog is poisoned. The bullfrog is heavily wounded. The bullfrog completely misses you. Unknown command. You hit the bullfrog. Your weapon exudes an aura of protection. The bullfrog is severely wounded. The bullfrog barely misses you. x3 You closely miss the bullfrog. The bullfrog is severely wounded. The bullfrog closely misses you. The bullfrog hits you but does no damage. You closely miss the bullfrog. The bullfrog is severely wounded. The bullfrog looks more healthy. The bullfrog hits you but does no damage. x2 You barely miss the bullfrog. The bullfrog is severely wounded. The bullfrog hits you but does no damage. The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is severely wounded. The bullfrog hits you. The bullfrog closely misses you. You hit the bullfrog. Your weapon exudes an aura of protection. The bullfrog is almost dead. The bullfrog hits you. The bullfrog barely misses you. The bullfrog closely misses you. You hit the bullfrog. You kill the bullfrog! You now have 370 gold pieces (gained 20). You see here a +0 pair of gloves. M - a +0 pair of gloves HP restored. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Found an escape hatch in the ceiling. A howler monkey comes into view. 2 howler monkeys come into view. The howler monkey howls! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (73% to hit) Okay, then. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The howler monkey is poisoned. x3 The howler monkey looks even sicker. x2 The howler monkey hoots and howls with incredible vigour! The howler monkey looks even sicker. Your toxic aura wanes. The howler monkey closely misses you. You puncture the howler monkey! Your weapon exudes an aura of protection. The howler monkey is almost dead. The howler monkey hits you but does no damage. You closely miss the howler monkey. The howler monkey is moderately wounded. You kill the howler monkey! The howler monkey hits you but does no damage. The howler monkey hits you. You barely miss the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you. You barely miss the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you but does no damage. x2 You hit the howler monkey. Your weapon exudes an aura of protection. The howler monkey is almost dead. The howler monkey looks more healthy. The howler monkey hoots and howls with incredible vigour! The howler monkey barely misses you. The howler monkey closely misses you. You barely miss the howler monkey. The howler monkey is almost dead. You kill the howler monkey! The howler monkey hoots and howls with incredible vigour! Your Stealth skill increases to level 7! You closely miss the howler monkey. The howler monkey is heavily wounded. The howler monkey barely misses you. The howler monkey hits you but does no damage. You barely miss the howler monkey. The howler monkey is heavily wounded. The howler monkey closely misses you. You hit the howler monkey. Your weapon exudes an aura of protection. The howler monkey is severely wounded. The howler monkey closely misses you. The howler monkey barely misses you. You barely miss the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey closely misses you. You closely miss the howler monkey. The howler monkey is severely wounded. The howler monkey hits you. The howler monkey closely misses you. You closely miss the howler monkey. The howler monkey is severely wounded. The howler monkey closely misses you. The howler monkey hits you but does no damage. You hit the howler monkey. Your weapon exudes an aura of protection. The howler monkey is almost dead. The howler monkey barely misses you. Casting: Olgreb's Toxic Radiance (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (almost dead, 73% to hit) The sting hits the howler monkey. The howler monkey is poisoned. You kill the howler monkey! Unknown command. There is an escape hatch in the ceiling here. You open the door. Found a stone staircase leading down. There is an open door here. An orc comes into view. It is wielding a +0 dagger. The orc shouts! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (76% to hit) The sting hits the orc. The orc is poisoned. The orc is heavily wounded. Unknown command. The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc hits you with a +0 dagger. The orc barely misses you. You barely miss the orc. The orc is severely wounded. The orc hits you but does no damage. You barely miss the orc. The orc is almost dead. You kill the orc! You see here a +0 dagger. You open the door. There is an open door here. Found a flail. Found a murky cyan potion. N - a murky cyan potion Found a book of Necromancy. You pick up a book of Necromancy and begin reading... You add the spells Pain, Animate Skeleton and Vampiric Draining to your library. An iguana comes into view. The iguana hisses angrily. You barely miss the iguana. The iguana bites you. You closely miss the iguana. The iguana bites you but does no damage. The iguana closely misses you. You hit the iguana but do no damage. Your weapon exudes an aura of protection. The iguana bites you but does no damage. You hit the iguana. The iguana is moderately wounded. The iguana bites you! The iguana bites you but does no damage. You barely miss the iguana. The iguana is moderately wounded. The iguana bites you. You hit the iguana but do no damage. The iguana is moderately wounded. The iguana bites you but does no damage. The iguana bites you. You hit the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. You closely miss the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. The iguana closely misses you. You puncture the iguana! You kill the iguana! Found 15 stones. You see here a +0 flail. There is an escape hatch in the ceiling here. d - 5 scrolls of identify (gained 1) There is a stone staircase leading up here. There is an open door here. You open the door. There is an open door here. You see here a +0 hand axe. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (dormant, 100% to hit) The sting hits the wraith but does no damage. You completely miss the wraith. The wraith hits you but does no damage. You closely miss the wraith. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. The wraith hits you but does no damage. You hit the wraith. Your weapon exudes an aura of protection. The wraith is lightly damaged. The wraith barely misses you. The wraith hits you but does no damage. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith completely misses you. The wraith misses you. You hit the wraith. The wraith is lightly damaged. The wraith closely misses you. The wraith barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged, 76% to hit) The sting hits the wraith. The wraith partially resists. The wraith is moderately damaged. You feel yourself speed up. The wraith barely misses you. x2 Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged, 76% to hit) The sting hits the wraith. The wraith partially resists. The wraith is moderately damaged. The wraith hits you but does no damage. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged, 76% to hit) The sting hits the wraith but does no damage. The wraith is moderately damaged. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You hit the wraith but do no damage. Your weapon exudes an aura of protection. The wraith is moderately damaged. The wraith closely misses you. The wraith hits you but does no damage. You barely miss the wraith. The wraith is moderately damaged. The wraith completely misses you. The wraith hits you but does no damage. You hit the wraith but do no damage. Your weapon exudes an aura of protection. The wraith is moderately damaged. The wraith misses you. x2 You barely miss the wraith. The wraith is moderately damaged. The wraith hits you. The wraith hits you but does no damage. The wraith barely misses you. You slash the wraith! Your weapon exudes an aura of protection. The wraith is severely damaged. The wraith hits you but does no damage. x2 You barely miss the wraith. The wraith is severely damaged. The wraith closely misses you. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith but do no damage. Your weapon exudes an aura of protection. The wraith is severely damaged. The wraith closely misses you. The wraith hits you but does no damage. You hit the wraith. The wraith is severely damaged. The wraith hits you but does no damage. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. The wraith barely misses you. You hit the wraith. The wraith is almost destroyed. The wraith barely misses you. The wraith closely misses you. You barely miss the wraith. The wraith is almost destroyed. The wraith hits you but does no damage. x2 You puncture the wraith! You destroy the wraith! Maggie the Vainglorious comes into view. She is wielding a +2 war axe of flaming. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You feel yourself speed up. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Maggie shouts! You hear a shout! Maggie casts a spell at you. The bolt of fire hits you. You resist. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (79% to hit) The sting hits Maggie but does no damage. Maggie is poisoned. You hit Maggie. Your weapon exudes an aura of protection. Maggie is lightly wounded. Maggie mumbles some strange words. Maggie attempts to bespell you! You resist with some effort. You hit Maggie but do no damage. Maggie is lightly wounded. Maggie hits you but does no damage. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! You closely miss Maggie. Maggie is lightly wounded. Maggie looks more healthy. A centaur zombie comes into view. Maggie hits you with a +2 war axe of flaming! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (lightly wounded, mesmerising, 79% to hit) Okay, then. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard is poisoned. Maggie hits you but does no damage. Casting: Olgreb's Toxic Radiance (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The orc wizard looks even sicker. Maggie hits you with a +2 war axe of flaming. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Olgreb's Toxic Radiance (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (lightly wounded, mesmerising, 79% to hit) The sting hits Maggie but does no damage. Maggie is poisoned. Maggie is lightly wounded. Maggie barely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You puncture Maggie! Your weapon exudes an aura of protection. Maggie is moderately wounded. Your toxic aura wanes. Maggie gestures wildly while chanting. Maggie draws you further into her thrall. You hear some strange, mumbled words. You are confused. Maggie hits you but does no damage. You barely miss Maggie. Maggie is moderately wounded. Reactivating autopickup. You feel a bit more experienced. Maggie casts a spell at you. The bolt of fire misses you. Maggie casts a spell. Maggie draws you further into her thrall. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You bump into the rock wall. You bump into the rock wall. Maggie looks more healthy. Maggie hits you with a +2 war axe of flaming. Maggie burns you. You bump into the rock wall. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. Maggie hits you with a +2 war axe of flaming. Maggie burns you. You closely miss Maggie. Maggie is moderately wounded. You feel less confused. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. Maggie misses you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. You hit Maggie. Your weapon exudes an aura of protection. Maggie is moderately wounded. The centaur zombie closely misses you. The centaur zombie barely misses you. Maggie hits you with a +2 war axe of flaming. The centaur zombie hits you but does no damage. The centaur zombie closely misses you. Maggie hits you but does no damage. You barely miss Maggie. Maggie is moderately wounded. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. Maggie hits you with a +2 war axe of flaming. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. You completely miss Maggie. Maggie is moderately wounded. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. Maggie hits you with a +2 war axe of flaming. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. Maggie casts a spell at you. The bolt of fire misses you. You hit Maggie but do no damage. Your weapon exudes an aura of protection. Maggie is moderately wounded. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. Maggie barely misses you. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You cannot move away from Maggie! Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising) The floor. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising, 79% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Maggie hits you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising, 79% to hit) The sting hits Maggie. Maggie partially resists. Maggie is poisoned. Maggie is moderately wounded. The centaur zombie hits you but does no damage. The centaur zombie closely misses you. Maggie hits you with a +2 war axe of flaming. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising, poisoned, 79% to hit) The sting hits Maggie. Maggie partially resists. Maggie looks even sicker. Maggie is moderately wounded. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. Maggie barely misses you. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising, very poisoned, 79% to hit) The sting hits Maggie but does no damage. Maggie looks even sicker. Maggie is moderately wounded. Maggie hits you with a +2 war axe of flaming. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising, very poisoned, 79% to hit) The sting hits Maggie. Maggie partially resists. Maggie looks as sick as possible! Maggie is moderately wounded. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-1184-g53156a8862 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AigisTheKnight] Species: Gargoyle Job: Venom Mage HP: 37/60; mods: 0/0 MP: 7/18; mod: 0 Stats: 12 (12) 20 (20) 10 (10) Position: (43, 44), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 14 | 6 | 922 | 40/295 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 14 | 6 | 935 | 53/295 Dodging | X | 1 | 14 | 4 | 1009 | 302/353 Stealth | X | 1 | 14 | 7 | 1014 | 25/283 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 14 | 5 | 1052 | 161/357 Conjurations | X | 1 | 14 | 5 | 874 | 244/252 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 1 | 82 | 12/142 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Poison Magic | X | 1 | 14 | 6 | 1211 | 161/350 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 370 #23: 7168 #24: -2011442258 #49: 403 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #19: +1 halberd of protection eq slot #3, inv slot #38: +0 pair of gloves eq slot #6, inv slot #29: +2 ring mail "Vaerhuor" {rPois} eq slot #7, inv slot #30: ring of protection from fire eq slot #9, inv slot #7: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ..## ....> ...... #..... # # ...... .##.# ##.........####....#. ...........)@@....... . ##...........Z####.## ..#.......<..........# ..........##.......... ##........##^...###... ...........#.....###... #.....<............... #....................# #....................# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.