Dungeon Crawl Stone Soup version 0.28-a0-1347-g113dc556a4 (webtiles) character file. Game seed: 11050460546874728838 66 AigisTheKnight the Ducker (level 4, 0/33 HPs) Began as a Djinni Hedge Wizard on Dec 29, 2021. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (3690 turns). AigisTheKnight the Ducker (Djinni Hedge Wizard) Turns: 3690, Time: 00:04:12 Health: 0/33 AC: 2 Str: 9 XL: 4 Next: 37% Gold: 139 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 scale mail h - a +0 crystal plate armour Wands m - a wand of charming (5) Scrolls e - a scroll of blinking {unknown} i - a scroll of summoning j - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} Potions d - a potion of degeneration {unknown} g - a potion of curing {unknown} l - a potion of attraction {unknown} n - a potion of flight {unknown} Skills: + Level 1.8 Fighting + Level 3.3 Dodging - Level 1.6 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 8% 2 c - Call Imp Summ 13% N/A 8% 2 d - Slow Hex 52% N/A 4% 1 e - Conjure Flame Conj/Fire 13% 6-21 14% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 g - Animate Skeleton Necr 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * The adder misses you. There is an open door here. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 57%) Okay, then. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 57%) The adder resists with significant effort. The adder misses you. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 57%) The adder is charmed. The quokka misses your adder. The quokka barely misses you. You feel stable enough to blink again. The quokka bites you. You die... ...######.....#######..# ....#...'.....'.......># ....#.###.....########.# ....#.# #.....########.# ###.#.# #.....##....##r# #.#.###.....##....##)# #.#....#######....'..# ###.####.# #Sr..#### ....####.## #@...# ....##....# #....########## ....##....# #....##.......# ....##....# ##'####.......# #'#.##....# #.# #.......# #.#.####+## #.# #.......# #.#.# #.# #.####......(#### #.#.# #.# #................ #.#.# #.#############.......###. You could see a quokka and a friendly adder (charmed). Vanquished Creatures 2 adders (D:3) 2 worms (D:2) 3 orcs (D:3) 6 ball pythons (D:1) 4 bats An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 5 hobgoblins A quokka (D:2) 5 frilled lizards 4 rats 38 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AigisTheKnight the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 415 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 953 | D:1 | Reached skill level 1 in Fighting 1268 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 1268 | D:1 | Learned a level 1 spell: Animate Skeleton 2485 | D:2 | Reached skill level 3 in Dodging 3288 | D:3 | Reached XP level 4. HP: 28/32 MP: 0/0 3417 | D:3 | Found a transporter. 3461 | D:3 | Found a transporter. 3690 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, roderic_lattice_a, hangedman_glass_teeth, minmay_misc_feat_chi D:2: layout_basic D:3: gammafunk_wand_slinger, layout_rooms, nicolae_dithmenos_through_a_glass_darkly, hellmonk_ecumenical_altar_run_dry, serial_bayou_pond_e Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.3 Stealth | | 1.6 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | 1 || 4 Cast: Magic Dart | 90 | 26 || 116 Conjure Flame | 1 | || 1 Blink | | 1 || 1 Evoke: Wand | | 2 || 2 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 6 | 13 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3689 | 3628 | 61 | 406 | 2911 | 3 | 1229.7 | Dungeon | 3689 | 3628 | 61 | 406 | 2911 | 3 | 1229.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1658 daAuts D:1: 1452 daAuts D:3: 579 daAuts