Dungeon Crawl Stone Soup version 0.30-a0-394-g3e4acdb0ae (webtiles) character file. Game seed: 112314463897415442 245 AigisTheKnight the Conjurer (level 6, 0/36 HPs) Began as a Tengu Conjurer on Dec 6, 2022. Slain by an ogre ... wielding a +0 giant club (36 damage) ... on level 4 of the Dungeon. The game lasted 00:03:56 (3419 turns). AigisTheKnight the Conjurer (Tengu Conjurer) Turns: 3419, Time: 00:03:57 Health: 0/36 AC: 2 Str: 7 XL: 6 Next: 10% Magic: 3/11 EV: 15 Int: 21 God: Gold: 242 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . l - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons d - a +0 sling Missiles n - a throwing net Armour a - a +0 robe (worn) Magical Staves l - a staff of conjuration (weapon) Wands r - a wand of roots (10) u - a wand of charming (8) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of butterflies {unknown} h - 3 scrolls of poison {unknown} j - a scroll of amnesia {unknown} o - a scroll of brand weapon {unknown} p - 3 scrolls of blinking {unknown} q - 3 scrolls of identify {unknown} s - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} g - a potion of invisibility {unknown} i - a potion of resistance {unknown} k - a potion of heal wounds {unknown} m - a potion of flight {unknown} t - a potion of degeneration {unknown} Skills: + Level 2.6 Fighting + Level 3.9 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 6.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 10% 3 Hailstorm Conj/Ice 25% 3d7 10% 3 Freeze Ice 12% 1d3 13% 1 Flame Wave Conj/Fire 25% 2d8 32% 4 Fulminant Prism Conj/Hex 12% 3d9 32% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 32% 4 Sticky Flame Conj/Fire 25% 2d5 32% 4 Frozen Ramparts Ice 6% 1d1 36% 3 Gell's Gravitas Tloc 3% N/A 36% 3 Inner Flame Hex/Fire 3% N/A 36% 3 Lesser Beckoning Tloc 6% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) You feel a surge of power! The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is lightly wounded. Unknown command. The searing ray hits the ogre! The ogre is heavily wounded. Unknown command. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ##........... #...#########..... #.###..##...##.... #.#...##.#.#.#.... #.'._.#.((#..#.... #.#...##(#(#(#.... #.###..##(((##.... #...#########..... ##........@|...# ##########O....# .....# ....... .....## ###++# You could see an ogre and 8 dancing weapons. Vanquished Creatures A scorpion (D:4) A hound (D:4) 4 gnolls (D:3) 6 adders A worm (D:2) A dart slug (D:2) An orc (D:3) 4 bats 5 endoplasms 4 goblins 7 hobgoblins 5 jackals A quokka (D:3) 6 ball pythons 5 frilled lizards 7 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AigisTheKnight the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 101 | D:1 | Found a faded altar of an unknown god. 779 | D:2 | Reached XP level 2. HP: 5/16 MP: 1/6 922 | D:2 | Reached skill level 1 in Fighting 922 | D:2 | Reached XP level 3. HP: 14/20 MP: 2/7 1787 | D:2 | Learned a level 2 spell: Searing Ray 2112 | D:3 | Reached XP level 4. HP: 25/25 MP: 4/8 2151 | D:3 | Reached skill level 6 in Conjurations 2342 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2342 | D:3 | Reached XP level 5. HP: 30/30 MP: 4/10 3305 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/11 3384 | D:4 | Noticed a +0 falchion 3384 | D:4 | Noticed a +0 falchion 3384 | D:4 | Noticed a +0 short sword 3386 | D:4 | Noticed a +0 dagger 3386 | D:4 | Noticed a +0 spear 3394 | D:4 | Found a hide-covered altar of Uskayaw. 3397 | D:4 | Noticed a +0 short sword 3398 | D:4 | Noticed a +0 spear 3399 | D:4 | Noticed a +0 dagger 3419 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, shapermc_ecumenical_altar_venn, chequers_decorated_corner, patterned_corridor D:2: layout_basic, corexii_shack, chequers_serial_rivers_large_a, hangedman_decor_push, hex_intersection, minmay_vboxes D:3: wad_crossroads, layout_loops_ring, kennysheep_generic_room_14 D:4: minmay_razor_zed, layout_basic, nicolae_uskayaw_en_pointe, nicolae_specific_store, kennysheep_opposing_triangles Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.6 Dodging | 3 | 3.9 Conjurations | 6 | 6.6 Spellcasting | 3 | 3.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 1 | 15 || 16 Kick | | 2 || 2 Peck | | 2 || 2 Fire: Sling | 15 | || 15 Cast: Magic Dart | 45 | 34 || 79 Searing Ray | 3 | 7 || 10 Stab: Sleeping | | 3 || 3 Armor: Robe | 4 | 4 || 8 Dodge: Dodged | 10 | 20 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3371 | 3288 | 83 | 49 | 2896 | 4 | 842.8 | Dungeon | 3371 | 3288 | 83 | 49 | 2896 | 4 | 842.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1289 daAuts D:3: 1159 daAuts D:1: 768 daAuts D:4: 154 daAuts