Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 3923638842019127420 28 Airmonger the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Feb 25, 2023. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (748 turns). Airmonger the Magician (Djinni Conjurer) Turns: 748, Time: 00:02:49 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 30% Gold: 27 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn b - +4 ring of slaying MPRegen 0.00/turn d - ring of see invisible @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (left hand) d - a ring of see invisible (right hand) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} g - 2 scrolls of vulnerability {unknown} Potions f - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} i - a potion of magic {unknown} j - a potion of ambrosia {unknown} k - a potion of mutation {unknown} l - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence! Terence is heavily wounded. Terence looks scornfully at you. Terence hits you but does no damage. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. Unknown command. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident! You die... #.<....... ................ ...###[........ # ...........#### .............# ###........)#.#. #$...@........# #.............. #....@........# ##.......##.... ##............ ###.#......>. #.......... #.......... #.......... #.......... #.......... You could see Terence. Vanquished Creatures 4 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins 2 kobolds A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) A plant (D:1) 3 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Airmonger the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Airmonger set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 377 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 377 | D:1 | Learned a level 1 spell: Sandblast 590 | D:1 | Found a faded altar of an unknown god. 646 | D:2 | Noticed Terence 705 | D:2 | Found Binge's Antique Weapon Emporium. 708 | D:2 | Reached skill level 4 in Spellcasting 748 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, shapermc_ecumenical_altar_petra D:2: layout_rooms, serial_shops, nicolae_shop_trees, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 46 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 747 | 691 | 56 | 32 | 530 | 2 | 373.5 | Dungeon | 747 | 691 | 56 | 32 | 530 | 2 | 373.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 659 daAuts D:2: 87 daAuts