Dungeon Crawl Stone Soup version 0.30-a0-847-g17996783a1 (webtiles) character file. Game seed: 7433385179727943493 0 Airmonger the Magician (level 1, 14/15 HPs) Began as a Djinni Conjurer on Mar 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (19 turns). Airmonger the Magician (Djinni Conjurer) Turns: 19, Time: 00:00:23 Health: 14/15 AC: 2 Str: 6 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Scrolls c - a scroll of identify {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Airmonger the Djinni Conjurer. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a coral ring. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. Saving game... please wait. Welcome back, Airmonger the Djinni Conjurer. Press ? for a list of commands and other information. b - a ring of protection from fire c - a scroll labelled ZADWIXE CADI A bat comes into view. A bat is nearby! A bat is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## #..### #...### #<....### #.......### ###.......## #..##....# ########.##### #...@.# #####.# ... #.... ...... ...... ##### There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Airmonger the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Airmonger set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, shapermc_ecumenical_altar_mp_highgroup Action || total ---------------------------++------- Cast: Magic Dart || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 14 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 14 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts